cod2-sdk/collmaps/awning_2-5x11.map
2006-04-20 00:00:00 +00:00

38 lines
2 KiB
Text

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 32 -68 4 ) ( 32 -66 4 ) ( 0 -66 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -68 26 ) ( 0 69 26 ) ( 1 69 26 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -68 26 ) ( 1 -68 26 ) ( 1 -68 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 -66 4 ) ( 32 -68 4 ) ( 2 -68 26 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -67 26 ) ( 0 -67 26 ) ( 0 -67 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -67 26 ) ( 0 -204 26 ) ( 0 -204 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 32 0 4 ) ( 32 2 4 ) ( 0 2 0 ) clip_nosight 64 64 0 -68 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 26 ) ( 0 137 26 ) ( 1 137 26 ) clip_nosight 64 64 0 -68 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 -1 26 ) ( 1 -1 26 ) ( 1 -1 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 2 4 ) ( 32 0 4 ) ( 2 0 26 ) clip_nosight 64 64 0 -68 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 1 26 ) ( 0 1 26 ) ( 0 1 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 1 26 ) ( 0 -136 26 ) ( 0 -136 0 ) clip_nosight 64 64 68 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 32 67 4 ) ( 32 69 4 ) ( 0 69 0 ) clip_nosight 64 64 0 -135 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 67 26 ) ( 0 204 26 ) ( 1 204 26 ) clip_nosight 64 64 0 -135 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 66 26 ) ( 1 66 26 ) ( 1 66 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 32 69 4 ) ( 32 67 4 ) ( 2 67 26 ) clip_nosight 64 64 0 -135 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 68 26 ) ( 0 68 26 ) ( 0 68 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 68 26 ) ( 0 -69 26 ) ( 0 -69 0 ) clip_nosight 64 64 135 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/awning_2-5x11"
"classname" "misc_model"
}