cod2-sdk/map_source/prefabs/newvillers/windows/fancy_concrete2_wide.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents weaponClip;
( 6 28 62 ) ( -2 28 62 ) ( -2 16 62 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 72 ) ( -2 36 72 ) ( 6 36 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 60 ) ( 6 24 72 ) ( 6 36 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 60 ) ( -2 24 72 ) ( 6 24 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 36 60 ) ( 4 36 72 ) ( 4 24 72 ) caulk 64 -64 -45 -17 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 6 36 60 ) ( 6 36 72 ) ( -2 36 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 4 26 -8 ) ( -4 26 -8 ) ( -4 14 -8 ) caulk 64 -64 -24 60 -90 0 lightmap_gray 16384 16384 0 0 0 0
( -4 32 72 ) ( -4 44 72 ) ( 4 44 72 ) caulk 64 -64 -24 60 -90 0 lightmap_gray 16384 16384 0 0 0 0
( 4 24 20 ) ( 4 24 32 ) ( 4 36 32 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 24 8 ) ( -4 24 20 ) ( 4 24 20 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 36 20 ) ( -4 36 32 ) ( -4 24 32 ) v_plasterwall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 32 20 ) ( 4 32 32 ) ( -4 32 32 ) caulk 64 -64 60 -12 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents weaponClip;
( 6 36 35 ) ( -2 36 35 ) ( -2 24 35 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 24 45 ) ( 4 36 45 ) ( 12 36 45 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 34 ) ( 6 24 46 ) ( 6 36 46 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 34 ) ( -2 24 46 ) ( 6 24 46 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 36 34 ) ( 4 36 46 ) ( 4 24 46 ) caulk 64 -64 -11 -7 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 6 36 34 ) ( 6 36 46 ) ( -2 36 46 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
contents weaponClip;
( 6 36 8 ) ( -2 36 8 ) ( -2 24 8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 16 18 ) ( 4 28 18 ) ( 12 28 18 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 8 ) ( 6 24 20 ) ( 6 36 20 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 8 ) ( -2 24 20 ) ( 6 24 20 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 36 8 ) ( 4 36 20 ) ( 4 24 20 ) caulk 64 -64 -11 21 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 6 36 8 ) ( 6 36 20 ) ( -2 36 20 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
contents weaponClip;
( -2 -16 62 ) ( -2 -28 62 ) ( 6 -28 62 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 72 ) ( -2 -36 72 ) ( -2 -24 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 72 ) ( 6 -24 72 ) ( 6 -24 60 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -24 72 ) ( -2 -24 72 ) ( -2 -24 60 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 72 ) ( 4 -36 72 ) ( 4 -36 60 ) caulk 64 64 11 17 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -36 72 ) ( 6 -36 72 ) ( 6 -36 60 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
contents detail;
( -4 -16 -8 ) ( -4 -28 -8 ) ( 4 -28 -8 ) caulk 64 64 32 -60 90 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -44 72 ) ( -4 -44 72 ) ( -4 -32 72 ) caulk 64 64 32 -60 90 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -36 32 ) ( 4 -24 32 ) ( 4 -24 20 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 20 ) ( -4 -24 20 ) ( -4 -24 8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -24 32 ) ( -4 -36 32 ) ( -4 -36 20 ) v_plasterwall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -32 32 ) ( 4 -32 32 ) ( 4 -32 20 ) caulk 64 -64 60 -12 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 6
{
contents weaponClip;
( -2 -24 35 ) ( -2 -36 35 ) ( 6 -36 35 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -36 45 ) ( 4 -36 45 ) ( 4 -24 45 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 46 ) ( 6 -24 46 ) ( 6 -24 34 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -24 46 ) ( -2 -24 46 ) ( -2 -24 34 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 46 ) ( 4 -36 46 ) ( 4 -36 34 ) caulk 64 64 45 7 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -36 46 ) ( 6 -36 46 ) ( 6 -36 34 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 7
{
contents weaponClip;
( -2 -24 8 ) ( -2 -36 8 ) ( 6 -36 8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -28 18 ) ( 4 -28 18 ) ( 4 -16 18 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 20 ) ( 6 -24 20 ) ( 6 -24 8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -24 20 ) ( -2 -24 20 ) ( -2 -24 8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 20 ) ( 4 -36 20 ) ( 4 -36 8 ) caulk 64 64 45 -21 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -36 20 ) ( 6 -36 20 ) ( 6 -36 8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 8
{
contents detail;
( -4 34 -16 ) ( -4 -30 -16 ) ( 4 -30 -16 ) caulk 64 64 34 -60 90 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -30 -8 ) ( -4 -30 -8 ) ( -4 34 -8 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -30 -8 ) ( 4 34 -8 ) ( 4 34 -16 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 32 -8 ) ( -4 32 -8 ) ( -4 32 -16 ) caulk 64 -64 60 4 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -4 34 -8 ) ( -4 -30 -8 ) ( -4 -30 -16 ) v_plasterwall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -32 -8 ) ( 4 -32 -8 ) ( 4 -32 -16 ) caulk 64 -64 60 4 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 9
{
contents detail;
( -4 32 72 ) ( -4 -32 72 ) ( 4 -32 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -32 84 ) ( -4 -32 84 ) ( -4 32 84 ) caulk 64 64 32 -60 90 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -32 80 ) ( 4 32 80 ) ( 4 32 72 ) v_stonetrim06 128 32 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 32 80 ) ( -4 32 80 ) ( -4 32 72 ) caulk 64 -64 60 28 -180 0 lightmap_gray 16384 16384 0 0 0 0
( -4 32 80 ) ( -4 -32 80 ) ( -4 -32 72 ) v_plasterwall02 128 128 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -32 80 ) ( 4 -32 80 ) ( 4 -32 72 ) caulk 64 -64 60 28 -180 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 2
{
"classname" "func_group"
// brush 0
{
contents nonColliding;
( -4 -16 -8 ) ( -4 -28 -8 ) ( 4 -28 -8 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -44 72 ) ( -4 -44 72 ) ( -4 -32 72 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -36 32 ) ( 4 -24 32 ) ( 4 -24 20 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 20 ) ( -4 -24 20 ) ( -4 -24 8 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -24 32 ) ( -4 -36 32 ) ( -4 -36 20 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -32 32 ) ( 4 -32 32 ) ( 4 -32 20 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents nonColliding;
( -4 32 72 ) ( -4 -32 72 ) ( 4 -32 72 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -32 84 ) ( -4 -32 84 ) ( -4 32 84 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -32 80 ) ( 4 32 80 ) ( 4 32 72 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 32 80 ) ( -4 32 80 ) ( -4 32 72 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 32 80 ) ( -4 -32 80 ) ( -4 -32 72 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -32 80 ) ( 4 -32 80 ) ( 4 -32 72 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents nonColliding;
( -4 34 -16 ) ( -4 -30 -16 ) ( 4 -30 -16 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -30 -8 ) ( -4 -30 -8 ) ( -4 34 -8 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -30 -8 ) ( 4 34 -8 ) ( 4 34 -16 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 48.599998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 32 -8 ) ( -4 32 -8 ) ( -4 32 -16 ) nodraw_decal 64 64 -54 34 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 34 -8 ) ( -4 -30 -8 ) ( -4 -30 -16 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 48.599998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -32 -8 ) ( 4 -32 -8 ) ( 4 -32 -16 ) nodraw_decal 64 64 -54 34 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
contents nonColliding;
( -2 -24 8 ) ( -2 -36 8 ) ( 6 -36 8 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -28 18 ) ( 4 -28 18 ) ( 4 -16 18 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 20 ) ( 6 -24 20 ) ( 6 -24 8 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -24 20 ) ( -2 -24 20 ) ( -2 -24 8 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 20 ) ( 4 -36 20 ) ( 4 -36 8 ) nodraw_decal 64 64 -38 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -36 20 ) ( 6 -36 20 ) ( 6 -36 8 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 4
{
contents nonColliding;
( -2 -24 35 ) ( -2 -36 35 ) ( 6 -36 35 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -36 45 ) ( 4 -36 45 ) ( 4 -24 45 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 46 ) ( 6 -24 46 ) ( 6 -24 34 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -24 46 ) ( -2 -24 46 ) ( -2 -24 34 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 46 ) ( 4 -36 46 ) ( 4 -36 34 ) nodraw_decal 64 64 -38 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -36 46 ) ( 6 -36 46 ) ( 6 -36 34 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 5
{
contents nonColliding;
( -2 -16 62 ) ( -2 -28 62 ) ( 6 -28 62 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 72 ) ( -2 -36 72 ) ( -2 -24 72 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -36 72 ) ( 6 -24 72 ) ( 6 -24 60 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -24 72 ) ( -2 -24 72 ) ( -2 -24 60 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 -24 72 ) ( 4 -36 72 ) ( 4 -36 60 ) nodraw_decal 64 64 -38 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -36 72 ) ( 6 -36 72 ) ( 6 -36 60 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 6
{
contents nonColliding;
( 6 36 8 ) ( -2 36 8 ) ( -2 24 8 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 16 18 ) ( 4 28 18 ) ( 12 28 18 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 8 ) ( 6 24 20 ) ( 6 36 20 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 8 ) ( -2 24 20 ) ( 6 24 20 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 36 8 ) ( 4 36 20 ) ( 4 24 20 ) nodraw_decal 64 64 -38 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 36 8 ) ( 6 36 20 ) ( -2 36 20 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 7
{
contents nonColliding;
( 6 36 35 ) ( -2 36 35 ) ( -2 24 35 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 24 45 ) ( 4 36 45 ) ( 12 36 45 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 34 ) ( 6 24 46 ) ( 6 36 46 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 34 ) ( -2 24 46 ) ( 6 24 46 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 36 34 ) ( 4 36 46 ) ( 4 24 46 ) nodraw_decal 64 64 -38 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 36 34 ) ( 6 36 46 ) ( -2 36 46 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 8
{
contents nonColliding;
( 4 26 -8 ) ( -4 26 -8 ) ( -4 14 -8 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 32 72 ) ( -4 44 72 ) ( 4 44 72 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 24 20 ) ( 4 24 32 ) ( 4 36 32 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 24 8 ) ( -4 24 20 ) ( 4 24 20 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 36 20 ) ( -4 36 32 ) ( -4 24 32 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 32 20 ) ( 4 32 32 ) ( -4 32 32 ) nodraw_decal 64 64 -54 18 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 9
{
contents nonColliding;
( 6 28 62 ) ( -2 28 62 ) ( -2 16 62 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 72 ) ( -2 36 72 ) ( 6 36 72 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 24 60 ) ( 6 24 72 ) ( 6 36 72 ) v_dec_darkstain02 230.39999 230.39999 -68.400002 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 24 60 ) ( -2 24 72 ) ( 6 24 72 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 36 60 ) ( 4 36 72 ) ( 4 24 72 ) nodraw_decal 64 64 -38 18 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 36 60 ) ( 6 36 72 ) ( -2 36 72 ) v_dec_darkstain02 230.39999 230.39999 -92.25 32.399998 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}