cod2-sdk/map_source/prefabs/newvillers/walls/wallsection2.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
}
// entity 1
{
"classname" "func_group"
// brush 0
{
contents detail;
( -44 10 36 ) ( -64 10 36 ) ( -64 -10 36 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -56 -10 90 ) ( -56 10 90 ) ( -36 10 90 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -66 0 60 ) ( -46 0 60 ) ( -46 0 0 ) v_ironfence01 64 64 0 34 0 0 lightmap_gray 16384 16384 0 0 0 0
( 64 -10 96 ) ( 64 10 96 ) ( 64 10 36 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 1 60 ) ( -62 1 60 ) ( -62 1 0 ) v_ironfence01 64 64 0 34 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 10 60 ) ( -64 -10 60 ) ( -64 -10 0 ) nodraw_decal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( 66 10 0 ) ( 42 10 0 ) ( 42 -10 0 ) v_stonetrim06 128 32 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 42 -8 52 ) ( 66 -8 52 ) ( 66 -8 0 ) v_stonetrim06 128 32 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 64 -10 52 ) ( 64 10 52 ) ( 64 10 0 ) v_stonetrim06 128 32 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 66 8 52 ) ( 42 8 52 ) ( 42 8 0 ) v_stonetrim06 128 32 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 12 52 ) ( -64 -8 52 ) ( -64 -8 0 ) v_stonetrim06 128 32 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -52 566 32 ) ( -58 566 32 ) ( -58 598 32 ) v_stonetrim06 128 32 -64 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents detail;
( 54 -10 36 ) ( 54 10 36 ) ( 78 10 36 ) v_fence_stonetop 128 32 0 77.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 42 -10 52 ) ( 66 -10 52 ) ( 66 -10 0 ) v_fence_stonetop 128 32 0 32 0 0 lightmap_gray 16384 16384 0 0 0 0
( 64 -10 52 ) ( 64 10 52 ) ( 64 10 0 ) caulk 64 64 0 77.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( 66 10 52 ) ( 42 10 52 ) ( 42 10 0 ) v_fence_stonetop 128 -32 0 100.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 12 52 ) ( -64 -8 52 ) ( -64 -8 0 ) caulk 64 64 0 77.5 0 0 lightmap_gray 16384 16384 0 0 0 0
( -58 566 32 ) ( -52 566 32 ) ( -58 598 32 ) v_fence_stonetop 128 32 0 77.5 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 2
{
"classname" "func_group"
// brush 0
{
contents detail;
( -44 10 36 ) ( -64 10 36 ) ( -64 -10 36 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -56 -10 90 ) ( -56 10 90 ) ( -36 10 90 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -66 0 60 ) ( -46 0 60 ) ( -46 0 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 64 -10 96 ) ( 64 10 96 ) ( 64 10 36 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 1 60 ) ( -62 1 60 ) ( -62 1 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -64 10 60 ) ( -64 -10 60 ) ( -64 -10 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}