cod2-sdk/collmaps/prop_wood_debris_big_burnt_03.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -6 -5 3 ) ( 2 -5 3 ) ( 9 34 -5 ) clip_nosight 64 64 -7 -11 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 34 5 ) ( 9 34 5 ) ( 2 -5 10 ) clip_nosight 64 64 -7 -11 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -5 3 ) ( -6 -5 3 ) ( -6 -5 10 ) clip_nosight 64 64 -7 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 34 7 ) ( 9 34 -8 ) ( 2 -5 -8 ) clip_nosight 64 64 11 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 34 5 ) ( -2 34 -5 ) ( 9 34 -5 ) clip_nosight 64 64 -7 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 34 -5 ) ( -2 34 5 ) ( -6 -5 10 ) clip_nosight 64 64 11 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 9 87 -2 ) ( -2 87 -2 ) ( -2 34 -5 ) clip_nosight 64 64 -1 14 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 34 5 ) ( -2 34 5 ) ( -2 87 7 ) clip_nosight 64 64 -1 14 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 34 -5 ) ( -2 34 5 ) ( 9 34 5 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 87 7 ) ( 9 87 -3 ) ( 9 34 -7 ) clip_nosight 64 64 -14 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 87 -2 ) ( 9 87 -2 ) ( 9 87 7 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 34 5 ) ( -2 34 -5 ) ( -2 87 -2 ) clip_nosight 64 64 -14 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 11 123 4 ) ( 2 123 4 ) ( -6 87 -2 ) clip_nosight 64 64 -1 25 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 123 12 ) ( 11 123 12 ) ( 7 87 7 ) clip_nosight 64 64 -1 25 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 87 -2 ) ( -2 87 7 ) ( 9 87 7 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 87 -2 ) ( 9 87 7 ) ( 5 123 12 ) clip_nosight 64 64 -25 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 123 4 ) ( 5 123 12 ) ( -5 123 12 ) clip_nosight 64 64 -1 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 87 7 ) ( -2 87 -2 ) ( -5 123 4 ) clip_nosight 64 64 -25 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"classname" "misc_model"
"model" "xmodel/prop_wood_debris_big_burnt_03"
"origin" "0 0 0"
}