cod2-sdk/collmaps/prop_wood_debris_big_burnt_...

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 15 184 -7 ) ( -9 184 -7 ) ( -9 16 -7 ) nosight_noclip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 16 9 ) ( -8 184 9 ) ( 16 184 9 ) nosight_noclip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 -6 8 ) ( 3 -6 0 ) ( -15 -6 0 ) nosight_noclip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 182 8 ) ( 16 182 0 ) ( 3 -6 0 ) nosight_noclip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 182 0 ) ( 16 182 8 ) ( -1 182 8 ) nosight_noclip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 182 0 ) ( -1 182 8 ) ( -15 -6 8 ) nosight_noclip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 15 184 -7 ) ( -9 184 -7 ) ( -9 16 -7 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 16 9 ) ( -8 184 9 ) ( 16 184 9 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 -6 8 ) ( 3 -6 0 ) ( -15 -6 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 182 8 ) ( 16 182 0 ) ( 3 -6 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 16 182 0 ) ( 16 182 8 ) ( -1 182 8 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 182 0 ) ( -1 182 8 ) ( -15 -6 8 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_wood_debris_big_burnt_01_noaicol"
"classname" "misc_model"
}