cod2-sdk/collmaps/prop_redbrick_debris_01.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 5 -8 ) ( -6 5 -8 ) ( -6 0 -8 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 0 3 ) ( -14 5 3 ) ( 0 5 3 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 0 3 ) ( 0 0 3 ) ( 0 0 -120 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 3 ) ( 0 5 3 ) ( 0 5 -120 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 5 3 ) ( -14 5 3 ) ( -14 5 -120 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 5 3 ) ( -13 0 3 ) ( -13 0 -120 ) clip_nosight 64 64 0 12 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_redbrick_debris_01"
"classname" "misc_model"
}