cod2-sdk/collmaps/prop_haybale.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 15 27 0 ) ( -16 27 0 ) ( -16 -27 0 ) clip_nosight_nothing 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -27 19 ) ( -16 27 19 ) ( 15 27 19 ) clip_nosight_nothing 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -16 -23 23 ) ( 15 -23 23 ) ( 15 -23 0 ) clip_nosight_nothing 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13 -27 23 ) ( 13 27 23 ) ( 13 27 0 ) clip_nosight_nothing 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 14 23 23 ) ( -17 23 23 ) ( -17 23 0 ) clip_nosight_nothing 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -13 27 23 ) ( -13 -27 23 ) ( -13 -27 0 ) clip_nosight_nothing 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_haybale"
"classname" "misc_model"
}