cod2-sdk/collmaps/furniture_walltable1.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 18 -8 0 ) ( 18 8 0 ) ( -18 8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 8 36 ) ( 22 8 36 ) ( 22 -8 36 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -26 8 76 ) ( -26 -8 76 ) ( -26 -8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -18 -12 76 ) ( 18 -12 76 ) ( 18 -12 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 -8 78 ) ( 26 8 78 ) ( 26 8 2 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 6 76 ) ( -18 6 76 ) ( -18 6 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 26 -6 0 ) ( 8 -12 0 ) ( 26 -6 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -12 0 ) ( -26 -6 0 ) ( -6 -12 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/furniture_walltable1"
"classname" "misc_model"
}