cod2-sdk/collmaps/furniture_bookshelves1.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 18 0 ) ( -8 18 0 ) ( -8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -18 72 ) ( -8 18 72 ) ( 8 18 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -18 76 ) ( 8 -18 76 ) ( 8 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -18 76 ) ( 8 18 76 ) ( 8 18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 18 76 ) ( -8 18 76 ) ( -8 18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 18 76 ) ( -6 -18 76 ) ( -6 -18 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/furniture_bookshelves1"
"classname" "misc_model"
}