cod2-sdk/map_source/prefabs/toujane/tj_door01.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
mesh
{
toujane_dirt_trim_dark
lightmap_gray
2 2 0 2.122e-314
(
v 48 8 72 c 255 255 255 128 t 0 358.39999 3 -4.5
v 48 8 104 c 255 255 255 203 t 0 1024 3 -6.5
)
(
v 0 8 72 c 255 255 255 128 t 1024 358.39999 0 -4.5
v 0 8 104 c 255 255 255 171 t 1024 1024 0 -6.5
)
}
}
// brush 1
{
contents detail;
( 176 8 0 ) ( 0 8 0 ) ( 0 0 0 ) caulk 64 64 -8 8 90 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 32 ) ( 176 0 32 ) ( 176 0 0 ) caulk 64 -64 -8 16 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 48 0 24 ) ( 48 8 24 ) ( 48 8 -8 ) caulk 64.000259 64 -8.0000324 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( 176 8 32 ) ( 0 8 32 ) ( 0 8 0 ) toujane_door_trim1 16 -22.399872 -3 13.649921 -180 0 lightmap_gray 16384 16384 0 0 0 0
( 0 8 32 ) ( 0 0 32 ) ( 0 0 0 ) caulk 64 64 -8 -16 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 88 14 ) ( 40 88 14 ) ( 40 56 14 ) caulk 64 64 -8 8 90 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
mesh
{
toujane_door_small1
lightmap_gray
2 2 0 2.122e-314
(
v 48 8 14 t 0 0 3 -0.875
v 48 8 104 t 0 4096 3 -6.5
)
(
v 0 8 14 t 2048 0 0 -0.875
v 0 8 104 t 2048 4096 0 -6.5
)
}
}
// brush 3
{
mesh
{
toujane_dirt_trim_light
lightmap_gray
2 2 0 2.122e-314
(
v 0 8 72 c 255 255 255 9 t 0 153.60001 0 -4.5
v 0 8 14 c 255 255 255 142 t 0 1024 0 -0.875
)
(
v 48 8 72 c 255 255 255 8 t 1024 153.60001 3 -4.5
v 48 8 14 c 255 255 255 118 t 1024 1024 3 -0.875
)
}
}
}
// entity 1
{
"origin" "35 8 59"
"angles" "0 90 0"
"model" "xmodel/prop_doorknob1"
"classname" "misc_model"
}
// entity 2
{
"origin" "14 8 59"
"angles" "0 90 0"
"model" "xmodel/prop_doorknob1"
"classname" "misc_model"
}