cod2-sdk/collmaps/vehicle_crusader2_d_static.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 56 68 72 ) ( -42 68 72 ) ( -42 -68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 -68 102 ) ( -42 68 102 ) ( 56 68 102 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 -34 102 ) ( 56 -34 102 ) ( 56 -34 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 56 -68 102 ) ( 56 68 102 ) ( 56 68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 54 34 102 ) ( -44 34 102 ) ( -44 34 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -42 68 102 ) ( -42 -68 102 ) ( -42 -68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 68 68 0 ) ( -124 68 0 ) ( -124 -68 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -125 -68 72 ) ( -125 68 72 ) ( 67 68 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -124 -68 68 ) ( 68 -68 68 ) ( 68 -68 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 68 68 68 ) ( -124 68 68 ) ( -124 68 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 140 0 32 ) ( 140 0 64 ) ( 140 32 64 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -128 44 0 ) ( -128 72 0 ) ( -128 72 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 140 0 48 ) ( 76 0 72 ) ( 76 32 72 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/vehicle_crusader2"
"classname" "misc_model"
}