cod2-sdk/collmaps/tree_grey_oak_lg_a.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -3 -9 -16 ) ( 3 -9 -16 ) ( 9 -3 -16 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 -9 192 ) ( -3 -9 192 ) ( -9 -3 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 -9 -16 ) ( -3 -9 -16 ) ( -3 -9 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 3 -16 ) ( 9 -3 -16 ) ( 9 -3 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 9 -16 ) ( 3 9 -16 ) ( 3 9 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 -3 -16 ) ( -9 3 -16 ) ( -9 3 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 -9 -16 ) ( -9 -3 -16 ) ( -9 -3 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 3 -16 ) ( -3 9 -16 ) ( -3 9 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 9 -16 ) ( 9 3 -16 ) ( 9 3 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 -3 -16 ) ( 3 -9 -16 ) ( 3 -9 192 ) clip_ai 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 2 -6 -16 ) ( -3 -6 -16 ) ( -3 -9 -16 ) clip_nosight 64 64 -5 32 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 -9 192 ) ( -3 -6 192 ) ( 2 -6 192 ) clip_nosight 64 64 -5 32 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 -9 192 ) ( 2 -9 192 ) ( 2 -9 -16 ) clip_nosight 64 64 -5 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -9 192 ) ( 2 -6 192 ) ( 2 -6 -16 ) clip_nosight 64 64 -6 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 -4 192 ) ( -3 -4 192 ) ( -3 -4 -16 ) clip_nosight 64 64 -5 24 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 -6 192 ) ( -3 -9 192 ) ( -3 -9 -16 ) clip_nosight 64 64 -6 24 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 20 12 -16 ) ( -24 12 -16 ) ( -24 -16 -16 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -16 192 ) ( -24 12 192 ) ( 20 12 192 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -16 192 ) ( 20 -16 192 ) ( 20 -16 -16 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 18 -16 192 ) ( 18 12 192 ) ( 18 12 -16 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 20 14 192 ) ( -24 14 192 ) ( -24 14 -16 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -14 12 192 ) ( -14 -16 192 ) ( -14 -16 -16 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/tree_grey_oak_lg_a"
"classname" "misc_model"
}