cod2-sdk/collmaps/tree_destroyed_fallen_tree_...

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -8 -8 28 ) ( 8 -8 0 ) ( 8 8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -4 108 ) ( 8 -4 108 ) ( 8 -8 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 0 ) ( 8 -8 0 ) ( 8 -4 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 8 28 ) ( 8 8 0 ) ( 8 8 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -4 108 ) ( -8 -8 28 ) ( -8 8 28 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 -4 108 ) ( -8 -4 108 ) ( -8 8 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 8 4 236 ) ( 8 0 236 ) ( 4 0 236 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 0 236 ) ( 12 0 236 ) ( 8 -4 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 0 236 ) ( 8 4 236 ) ( 8 8 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 4 236 ) ( 4 4 236 ) ( -8 8 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 4 236 ) ( 4 0 236 ) ( -8 -4 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 8 108 ) ( -8 8 108 ) ( -8 -4 108 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/tree_destroyed_fallen_tree_a"
"classname" "misc_model"
}