cod2-sdk/collmaps/prop_crypt1.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 0 -7 56 ) ( 0 3 56 ) ( 12 3 56 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 -67 8 ) ( 7 -67 8 ) ( 7 -67 -1 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36 -4 9 ) ( 36 6 9 ) ( 36 6 0 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9 68 8 ) ( -3 68 8 ) ( -3 68 -1 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -36 -2 10 ) ( -36 -12 10 ) ( -36 -12 1 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 0 0 ) ( 3 0 0 ) ( -2 32 0 ) clip_nosight_rock 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_crypt1"
"classname" "misc_model"
}