cod2-sdk/collmaps/prop_bunkerlocker_double.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 24 0 0 ) ( -1 0 0 ) ( -1 -9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 -9 78 ) ( -1 0 78 ) ( 24 0 78 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1 -9 78 ) ( 24 -9 78 ) ( 24 -9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 -9 78 ) ( 24 0 78 ) ( 24 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 24 0 78 ) ( -1 0 78 ) ( -1 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 0 78 ) ( 0 -9 78 ) ( 0 -9 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_bunkerlocker_double"
"classname" "misc_model"
}