cod2-sdk/collmaps/light_lampornate_on.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -6 -80 -8 ) ( -6 64 -8 ) ( -6 64 56 ) clip_nosight -286.00064 132 70.382973 -63.9375 0 0 lightmap_gray 4096 4096 0 0 0 0
( -144 6 0 ) ( 112 6 0 ) ( 112 6 64 ) clip_nosight -513.99939 132 106.41393 -63.9375 0 0 lightmap_gray 4096 4096 0 0 0 0
( 6 80 -8 ) ( 6 -64 -8 ) ( 6 -64 56 ) clip_nosight -286.00064 132 70.382973 -63.9375 0 0 lightmap_gray 4096 4096 0 0 0 0
( 116 -6 4 ) ( -140 -6 4 ) ( -140 -6 68 ) clip_nosight -513.99939 132 106.41393 -63.9375 0 0 lightmap_gray 4096 4096 0 0 0 0
( 104 -72 24 ) ( -152 -72 24 ) ( -152 72 24 ) clip_nosight -513.99939 286.00064 106.41393 -70.382973 0 0 lightmap_gray 4096 4096 0 0 0 0
( -148 -72 0 ) ( 108 -72 0 ) ( 108 72 0 ) clip_nosight -513.99939 286.00064 106.41393 -70.382973 0 0 lightmap_gray 4096 4096 0 0 0 0
}
}
// entity 1
{
"classname" "misc_model"
"model" "xmodel/lamp_ornate_off"
"origin" "0 0 0"
}