mirror of
https://github.com/ioquake/launch.git
synced 2024-11-22 03:21:23 +00:00
356 lines
11 KiB
C++
356 lines
11 KiB
C++
/*
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The MIT License (MIT)
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Copyright (c) 2013 The ioquake Group
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <Qt>
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#ifdef Q_OS_WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include <QCryptographicHash>
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#include <QFileDialog>
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#include <QFileInfo>
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#include <QMessageBox>
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#include "installwizard_setup.h"
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#include "ui_installwizard_setup.h"
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#include "installwizard.h"
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#include "settings.h"
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InstallWizard_Setup::InstallWizard_Setup(QWidget *parent, Settings *settings) :
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QWizardPage(parent),
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ui(new Ui::InstallWizard_Setup),
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settings(settings)
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{
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ui->setupUi(this);
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#ifndef Q_OS_WIN32
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ui->rbLocate->setEnabled(false);
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ui->rbInstall->setChecked(true);
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ui->stackPages->setCurrentIndex(Page_Install);
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#endif
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// Populate drives list.
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QFileInfoList drives = QDir::drives();
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int selectIndex = -1;
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for (int i = 0; i < drives.size(); i++)
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{
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const QString path(drives.at(i).absoluteFilePath());
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QString text(path);
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#ifdef Q_OS_WIN32
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// Only add CD/DVD volumes.
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if (GetDriveType((LPCWSTR)path.utf16()) != DRIVE_CDROM)
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continue;
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// Get the volume name. If it's "Quake3", select this drive.
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WCHAR volumeNameRaw[128];
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if (GetVolumeInformation((LPCWSTR)path.utf16(), volumeNameRaw, sizeof(volumeNameRaw), NULL, NULL, NULL, NULL, 0))
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{
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QString volumeName(QString::fromWCharArray(volumeNameRaw));
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if (!volumeName.isEmpty())
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{
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text = QString("%1 (%2)").arg(path).arg(volumeName);
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if (volumeName == "Quake3")
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{
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selectIndex = ui->cbInstallSource->count();
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}
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}
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}
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#endif
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ui->cbInstallSource->addItem(text, path);
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}
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if (selectIndex != -1)
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{
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ui->cbInstallSource->setCurrentIndex(selectIndex);
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}
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}
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InstallWizard_Setup::~InstallWizard_Setup()
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{
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delete ui;
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}
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void InstallWizard_Setup::initializePage()
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{
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ui->txtLocatePath->setText(settings->getQuakePath());
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#ifdef Q_OS_WIN32
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// Use the same default install directory as the Q3A installer.
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const QString windowsInstallDefault(QString(qgetenv("PROGRAMFILES").constData()) + QString("\\Quake III Arena"));
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ui->txtInstallDest->setText(windowsInstallDefault);
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ui->txtInstallSteamDest->setText(windowsInstallDefault);
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// Try to get the Steam path from the registry.
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QSettings registry("HKEY_LOCAL_MACHINE\\SOFTWARE\\Valve\\Steam", QSettings::NativeFormat);
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if (registry.contains("InstallPath"))
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{
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ui->txtInstallSteamSource->setText(registry.value("InstallPath").toString());
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}
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#endif
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}
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bool InstallWizard_Setup::validatePage()
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{
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InstallWizard *iw = (InstallWizard *)wizard();
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if (ui->stackPages->currentIndex() == Page_Install)
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{
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QDir dir(ui->cbInstallSource->currentData().toString());
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if (!dir.exists())
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{
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QMessageBox::warning(wizard(), "Missing source", "Source directory does not exist. Please select a valid directory.");
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return false;
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}
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// CD doesn't contain latest patch.
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iw->setIsQuake3PatchRequired(true);
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// Copy page will copy baseq3/pak0.pk3.
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iw->clearFileCopyOperations();
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iw->addFileCopyOperation(ui->cbInstallSource->currentData().toString() + QString("/QUAKE3/baseq3/pak0.pk3"), ui->txtInstallDest->text() + QString("/baseq3/pak0.pk3"));
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iw->setQuakePath(ui->txtInstallDest->text());
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}
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else if (ui->stackPages->currentIndex() == Page_InstallSteam)
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{
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// Check that the selected Steam path is valid.
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QDir dir(ui->txtInstallSteamSource->text());
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if (!dir.exists())
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{
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QMessageBox::warning(this, "Invalid Steam location", "The selected Steam location doesn't exist. Please select a valid directory.");
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return false;
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}
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// Check that Q3A is installed (the baseq3 dir exists).
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QDir steamQuakeDir(ui->txtInstallSteamSource->text() + QString("/steamapps/common/quake 3 arena/baseq3"));
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if (!steamQuakeDir.exists())
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{
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QMessageBox::warning(this, "Steam Quake III Arena not installed", QString("Steam Quake III Arena not installed. Directory '%1' doesn't exist. Please select a valid directory.").arg(steamQuakeDir.path()));
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return false;
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}
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// Copy page will copy baseq3/*.pk3 files.
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QFileInfoList pakFiles = steamQuakeDir.entryInfoList(QStringList("*.pk3"), QDir::Files | QDir::NoSymLinks | QDir::Readable, QDir::Name);
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iw->clearFileCopyOperations();
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for (int i = 0; i < pakFiles.size(); i++)
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{
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iw->addFileCopyOperation(pakFiles.at(i).absoluteFilePath(), ui->txtInstallSteamDest->text() + QString("/baseq3/") + pakFiles.at(i).fileName());
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}
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iw->setQuakePath(ui->txtInstallSteamDest->text());
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}
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#ifdef Q_OS_WIN32
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else if (ui->stackPages->currentIndex() == Page_Locate)
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{
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if (ui->txtLocatePath->text().isEmpty())
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return false;
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QDir dir(ui->txtLocatePath->text());
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if (!dir.exists())
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{
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QMessageBox::warning(this, "Invalid location", "The selected location doesn't exist. Please select a valid directory.");
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return false;
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}
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// Check if the Quake 3 installation needs patching.
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const QString pakFilename(ui->txtLocatePath->text() + "/baseq3/pak1.pk3");
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QFile file(pakFilename);
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if (!file.exists())
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{
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// pak1.pk3 doesn't exist, must be a fresh install.
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((InstallWizard *)wizard())->setIsQuake3PatchRequired(true);
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iw->setQuakePath(ui->txtLocatePath->text());
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return true;
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}
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if (!file.open(QIODevice::ReadOnly))
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{
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QMessageBox::warning(this, "Missing file", QString("Unable to open file '%1'").arg(pakFilename));
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return false;
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}
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const QByteArray hash = QCryptographicHash::hash(file.readAll(), QCryptographicHash::Md5).toHex();
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iw->setIsQuake3PatchRequired(hash != "48911719d91be25adb957f2d325db4a0");
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iw->setQuakePath(ui->txtLocatePath->text());
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}
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#endif
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return true;
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}
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bool InstallWizard_Setup::isComplete() const
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{
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if (ui->stackPages->currentIndex() == Page_Install)
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{
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return !ui->cbInstallSource->currentData().toString().isEmpty() && !ui->txtInstallDest->text().isEmpty();
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}
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else if (ui->stackPages->currentIndex() == Page_InstallSteam)
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{
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return !ui->txtInstallSteamSource->text().isEmpty() && !ui->txtInstallSteamDest->text().isEmpty();
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}
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#ifdef Q_OS_WIN32
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else if (ui->stackPages->currentIndex() == Page_Locate)
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{
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return !ui->txtLocatePath->text().isEmpty();
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}
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#endif
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return true;
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}
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int InstallWizard_Setup::nextId() const
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{
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if (ui->stackPages->currentIndex() == Page_Install || ui->stackPages->currentIndex() == Page_InstallSteam)
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{
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return InstallWizard::Page_Eula;
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}
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#ifdef Q_OS_WIN32
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else if (ui->stackPages->currentIndex() == Page_Locate)
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{
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if (((InstallWizard *)wizard())->getIsQuake3PatchRequired())
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{
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return InstallWizard::Page_Eula;
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}
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else
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{
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return InstallWizard::Page_Finished;
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}
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}
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#endif
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// Shouldn't happen.
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Q_ASSERT(false);
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return InstallWizard::Page_Finished;
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}
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void InstallWizard_Setup::on_rbLocate_clicked()
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{
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ui->stackPages->setCurrentIndex(Page_Locate);
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}
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void InstallWizard_Setup::on_rbInstall_clicked()
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{
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ui->stackPages->setCurrentIndex(Page_Install);
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}
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void InstallWizard_Setup::on_rbInstallSteam_clicked()
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{
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ui->stackPages->setCurrentIndex(Page_InstallSteam);
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}
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void InstallWizard_Setup::on_btnLocateBrowse_clicked()
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{
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const QString location = QFileDialog::getExistingDirectory(this, tr("Select Quake III Arena Location"), settings->getQuakePath());
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if (!location.isEmpty())
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{
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ui->txtLocatePath->setText(location);
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emit completeChanged();
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}
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}
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void InstallWizard_Setup::on_txtLocatePath_textChanged(const QString & /*arg1*/)
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{
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emit completeChanged();
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}
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void InstallWizard_Setup::on_btnInstallBrowseSource_clicked()
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{
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const QString location = QFileDialog::getExistingDirectory(wizard(), "Select Quake III Arena CD-ROM directory", ui->cbInstallSource->currentData().toString());
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if (!location.isEmpty())
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{
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// Find or add.
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int index = ui->cbInstallSource->findText(location, Qt::MatchFixedString);
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if (index == -1)
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{
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ui->cbInstallSource->addItem(location, location);
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index = ui->cbInstallSource->count() - 1;
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}
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ui->cbInstallSource->setCurrentIndex(index);
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}
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}
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void InstallWizard_Setup::on_btnInstallBrowseDest_clicked()
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{
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const QString location = QFileDialog::getExistingDirectory(this, tr("Select Quake III Arena Install Directory"), ui->txtInstallDest->text());
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if (!location.isEmpty())
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{
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ui->txtInstallDest->setText(location);
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}
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}
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void InstallWizard_Setup::on_cbInstallSource_currentTextChanged(const QString & /*arg1*/)
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{
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emit completeChanged();
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}
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void InstallWizard_Setup::on_txtInstallDest_textChanged(const QString & /*arg1*/)
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{
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emit completeChanged();
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}
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void InstallWizard_Setup::on_btnInstallSteamBrowseSource_clicked()
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{
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const QString location = QFileDialog::getExistingDirectory(this, tr("Select Steam Location"), ui->txtInstallSteamSource->text());
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if (!location.isEmpty())
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{
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ui->txtInstallSteamSource->setText(location);
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}
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}
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void InstallWizard_Setup::on_btnInstallSteamBrowseDest_clicked()
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{
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const QString location = QFileDialog::getExistingDirectory(this, tr("Select Quake III Arena Location"), ui->txtInstallSteamDest->text());
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if (!location.isEmpty())
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{
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ui->txtInstallSteamDest->setText(location);
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}
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}
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void InstallWizard_Setup::on_txtInstallSteamSource_textChanged(const QString & /*arg1*/)
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{
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emit completeChanged();
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}
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void InstallWizard_Setup::on_txtInstallSteamDest_textChanged(const QString & /*arg1*/)
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{
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emit completeChanged();
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}
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