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https://github.com/ioquake/ioq3.git
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755b2f38f0
Offer to restore settings when loading a mod that crashed, not the first mod that gets loaded after a crash. Before the first mod loaded (usually baseq3) would get the option even if missionpack or some other mod crashed. - Make pid files separate for each fs_game. - Remove/write pid every time switching fs_game. - Create path before writing pid file otherwise it fails on first run. - Show mod description.txt or fs_game instead of engine name in abnormal exit message. - Check com_fullyInitialized in Com_Error before removing PID, otherwise "ioquake3 --version" segfaults when accessing fs_gamevar->string (plus not fully initialized isn't really a normal shutdown). |
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.. | ||
con_log.c | ||
con_passive.c | ||
con_tty.c | ||
con_win32.c | ||
sys_loadlib.h | ||
sys_local.h | ||
sys_main.c | ||
sys_osx.m | ||
sys_unix.c | ||
sys_win32.c | ||
win_resource.h | ||
win_resource.rc |