mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
48 lines
1.9 KiB
C
48 lines
1.9 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
|
|
/*****************************************************************************
|
|
* name: be_ai_char.h
|
|
*
|
|
* desc: bot characters
|
|
*
|
|
* $Archive: /source/code/botlib/be_ai_char.h $
|
|
*
|
|
*****************************************************************************/
|
|
|
|
//loads a bot character from a file
|
|
int BotLoadCharacter(char *charfile, float skill);
|
|
//frees a bot character
|
|
void BotFreeCharacter(int character);
|
|
//returns a float characteristic
|
|
float Characteristic_Float(int character, int index);
|
|
//returns a bounded float characteristic
|
|
float Characteristic_BFloat(int character, int index, float min, float max);
|
|
//returns an integer characteristic
|
|
int Characteristic_Integer(int character, int index);
|
|
//returns a bounded integer characteristic
|
|
int Characteristic_BInteger(int character, int index, int min, int max);
|
|
//returns a string characteristic
|
|
void Characteristic_String(int character, int index, char *buf, int size);
|
|
//free cached bot characters
|
|
void BotShutdownCharacters(void);
|