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cg_consolecmds.c
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Refactoring patch by DevHC
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2011-03-05 19:20:37 +00:00 |
cg_draw.c
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(#5016) - Calls to trap_CM_PointContents don't update their origins based on moving entities (water). Patch by Ensiform
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2011-06-06 15:05:10 +00:00 |
cg_drawtools.c
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(#4922) Use screenYScale, not screenXScale, for scaling Y, by Zack Middleton
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2011-03-04 20:32:03 +00:00 |
cg_effects.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
cg_ents.c
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Bug 5048 - Entity constant light does not work correctly, bug found by Eraesr (Eraser?)
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2011-06-18 14:52:16 +00:00 |
cg_event.c
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Brace for incoming grammar fix by DevHC!
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2011-02-09 00:32:11 +00:00 |
cg_info.c
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- Remove Q_strrchr(), replace with standard, portable strrchr()
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2011-05-15 14:08:03 +00:00 |
cg_local.h
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By ZTurtleMan: Cleanup; only load harvester data in harvester gametype, removed unused var, and ifdef a missionpack only var.
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2011-02-08 18:38:29 +00:00 |
cg_localents.c
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(#5016) - Calls to trap_CM_PointContents don't update their origins based on moving entities (water). Patch by Ensiform
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2011-06-06 15:05:10 +00:00 |
cg_main.c
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Refactoring patch by DevHC
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2011-03-05 19:20:37 +00:00 |
cg_marks.c
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Patch and description by ensiform (#5043):
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2011-06-16 21:58:46 +00:00 |
cg_newdraw.c
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* Merge unified-sdl to trunk
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2007-09-05 18:17:46 +00:00 |
cg_particles.c
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Fixes for bugs introduced in last several revisions
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2011-06-16 22:50:33 +00:00 |
cg_players.c
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(#5016) - Calls to trap_CM_PointContents don't update their origins based on moving entities (water). Patch by Ensiform
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2011-06-06 15:05:10 +00:00 |
cg_playerstate.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
cg_predict.c
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* Remove misleading comment
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2011-06-06 16:55:38 +00:00 |
cg_public.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
cg_scoreboard.c
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Fix tourney score board. Thanks Zack Middleton for the patch and report
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2011-02-06 17:33:51 +00:00 |
cg_servercmds.c
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Refactoring patch by DevHC
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2011-03-05 19:20:37 +00:00 |
cg_snapshot.c
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add a missing \n from a cgame print
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2011-01-27 07:22:25 +00:00 |
cg_syscalls.asm
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
cg_syscalls.c
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Enable -fvisibility=hidden on Linux.
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2009-09-15 02:48:17 +00:00 |
cg_view.c
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Code cleanup patch by devhc
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2011-02-08 18:19:31 +00:00 |
cg_weapons.c
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Bug 5036 - Grappling hook does not load trail shader, patch by Zack Middleton
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2011-06-11 15:29:57 +00:00 |