ioq3/code/renderergl1
2013-05-31 01:07:49 -05:00
..
tr_animation.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_backend.c Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_bsp.c Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
tr_cmds.c Remove unused renderCommandList variable from renderers 2013-05-13 12:08:16 -05:00
tr_curve.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_flares.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_image.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_init.c Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
tr_light.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_local.h Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_main.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_marks.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
tr_mesh.c Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
tr_model.c Show surface names in excessive vertexes and triangles warnings 2013-05-03 14:28:18 -05:00
tr_model_iqm.c reduce the amount of compiler warnings for variable shadowing 2013-05-30 15:43:20 -05:00
tr_scene.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shade_calc.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_shader.c Catch more bad shader syntax cases 2013-05-30 22:58:58 -05:00
tr_shadows.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_sky.c Allow drawing sun in OpenGL1 renderer 2013-05-27 14:52:18 -05:00
tr_subs.c renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
tr_surface.c Fix null model axis disappearing if sky is in view 2013-05-31 01:07:49 -05:00
tr_world.c Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00