ioq3/code/server
Tim Angus ffdc69f138 * Deleted code/unix/vm_x86.c - wtf was that about anyway?
* Removed HAVE_VM_NATIVE
* Removed DLL_ONLY
* Replace HAVE_VM_COMPILED with NO_VM_COMPILED -- this means the JIT compiler
  should be enabled on the OS X and VC builds now
* Remove the remainder of the freetype building stuff
2005-10-29 00:23:10 +00:00
..
server.h * Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454 2005-10-28 21:09:50 +00:00
sv_bot.c * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_ccmds.c * Compiler warning fix from ankon 2005-10-28 22:10:39 +00:00
sv_client.c * Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454 2005-10-28 21:09:50 +00:00
sv_game.c * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_init.c * Deleted code/unix/vm_x86.c - wtf was that about anyway? 2005-10-29 00:23:10 +00:00
sv_main.c * Fix to multiple buffer overflow bugs in CL_Rcon_f 2005-09-19 17:45:29 +00:00
sv_net_chan.c * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
sv_rankings.c remove svn:executable property 2005-08-28 17:54:51 +00:00
sv_snapshot.c * Fix to https://bugzilla.icculus.org/show_bug.cgi?id=2454 2005-10-28 21:09:50 +00:00
sv_world.c remove svn:executable property 2005-08-28 17:54:51 +00:00