mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
534 lines
15 KiB
C
534 lines
15 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
// cg_scoreboard -- draw the scoreboard on top of the game screen
|
|
#include "cg_local.h"
|
|
|
|
|
|
#define SCOREBOARD_X (0)
|
|
|
|
#define SB_HEADER 86
|
|
#define SB_TOP (SB_HEADER+32)
|
|
|
|
// Where the status bar starts, so we don't overwrite it
|
|
#define SB_STATUSBAR 420
|
|
|
|
#define SB_NORMAL_HEIGHT 40
|
|
#define SB_INTER_HEIGHT 16 // interleaved height
|
|
|
|
#define SB_MAXCLIENTS_NORMAL ((SB_STATUSBAR - SB_TOP) / SB_NORMAL_HEIGHT)
|
|
#define SB_MAXCLIENTS_INTER ((SB_STATUSBAR - SB_TOP) / SB_INTER_HEIGHT - 1)
|
|
|
|
// Used when interleaved
|
|
|
|
|
|
|
|
#define SB_LEFT_BOTICON_X (SCOREBOARD_X+0)
|
|
#define SB_LEFT_HEAD_X (SCOREBOARD_X+32)
|
|
#define SB_RIGHT_BOTICON_X (SCOREBOARD_X+64)
|
|
#define SB_RIGHT_HEAD_X (SCOREBOARD_X+96)
|
|
// Normal
|
|
#define SB_BOTICON_X (SCOREBOARD_X+32)
|
|
#define SB_HEAD_X (SCOREBOARD_X+64)
|
|
|
|
#define SB_SCORELINE_X 112
|
|
|
|
#define SB_RATING_WIDTH (6 * BIGCHAR_WIDTH) // width 6
|
|
#define SB_SCORE_X (SB_SCORELINE_X + BIGCHAR_WIDTH) // width 6
|
|
#define SB_RATING_X (SB_SCORELINE_X + 6 * BIGCHAR_WIDTH) // width 6
|
|
#define SB_PING_X (SB_SCORELINE_X + 12 * BIGCHAR_WIDTH + 8) // width 5
|
|
#define SB_TIME_X (SB_SCORELINE_X + 17 * BIGCHAR_WIDTH + 8) // width 5
|
|
#define SB_NAME_X (SB_SCORELINE_X + 22 * BIGCHAR_WIDTH) // width 15
|
|
|
|
// The new and improved score board
|
|
//
|
|
// In cases where the number of clients is high, the score board heads are interleaved
|
|
// here's the layout
|
|
|
|
//
|
|
// 0 32 80 112 144 240 320 400 <-- pixel position
|
|
// bot head bot head score ping time name
|
|
//
|
|
// wins/losses are drawn on bot icon now
|
|
|
|
static qboolean localClient; // true if local client has been displayed
|
|
|
|
|
|
/*
|
|
=================
|
|
CG_DrawScoreboard
|
|
=================
|
|
*/
|
|
static void CG_DrawClientScore( int y, score_t *score, float *color, float fade, qboolean largeFormat ) {
|
|
char string[1024];
|
|
vec3_t headAngles;
|
|
clientInfo_t *ci;
|
|
int iconx, headx;
|
|
|
|
if ( score->client < 0 || score->client >= cgs.maxclients ) {
|
|
Com_Printf( "Bad score->client: %i\n", score->client );
|
|
return;
|
|
}
|
|
|
|
ci = &cgs.clientinfo[score->client];
|
|
|
|
iconx = SB_BOTICON_X + (SB_RATING_WIDTH / 2);
|
|
headx = SB_HEAD_X + (SB_RATING_WIDTH / 2);
|
|
|
|
// draw the handicap or bot skill marker (unless player has flag)
|
|
if ( ci->powerups & ( 1 << PW_NEUTRALFLAG ) ) {
|
|
if( largeFormat ) {
|
|
CG_DrawFlagModel( iconx, y - ( 32 - BIGCHAR_HEIGHT ) / 2, 32, 32, TEAM_FREE, qfalse );
|
|
}
|
|
else {
|
|
CG_DrawFlagModel( iconx, y, 16, 16, TEAM_FREE, qfalse );
|
|
}
|
|
} else if ( ci->powerups & ( 1 << PW_REDFLAG ) ) {
|
|
if( largeFormat ) {
|
|
CG_DrawFlagModel( iconx, y - ( 32 - BIGCHAR_HEIGHT ) / 2, 32, 32, TEAM_RED, qfalse );
|
|
}
|
|
else {
|
|
CG_DrawFlagModel( iconx, y, 16, 16, TEAM_RED, qfalse );
|
|
}
|
|
} else if ( ci->powerups & ( 1 << PW_BLUEFLAG ) ) {
|
|
if( largeFormat ) {
|
|
CG_DrawFlagModel( iconx, y - ( 32 - BIGCHAR_HEIGHT ) / 2, 32, 32, TEAM_BLUE, qfalse );
|
|
}
|
|
else {
|
|
CG_DrawFlagModel( iconx, y, 16, 16, TEAM_BLUE, qfalse );
|
|
}
|
|
} else {
|
|
if ( ci->botSkill > 0 && ci->botSkill <= 5 ) {
|
|
if ( cg_drawIcons.integer ) {
|
|
if( largeFormat ) {
|
|
CG_DrawPic( iconx, y - ( 32 - BIGCHAR_HEIGHT ) / 2, 32, 32, cgs.media.botSkillShaders[ ci->botSkill - 1 ] );
|
|
}
|
|
else {
|
|
CG_DrawPic( iconx, y, 16, 16, cgs.media.botSkillShaders[ ci->botSkill - 1 ] );
|
|
}
|
|
}
|
|
} else if ( ci->handicap < 100 ) {
|
|
Com_sprintf( string, sizeof( string ), "%i", ci->handicap );
|
|
if ( cgs.gametype == GT_TOURNAMENT )
|
|
CG_DrawSmallStringColor( iconx, y - SMALLCHAR_HEIGHT/2, string, color );
|
|
else
|
|
CG_DrawSmallStringColor( iconx, y, string, color );
|
|
}
|
|
|
|
// draw the wins / losses
|
|
if ( cgs.gametype == GT_TOURNAMENT ) {
|
|
Com_sprintf( string, sizeof( string ), "%i/%i", ci->wins, ci->losses );
|
|
if( ci->handicap < 100 && !ci->botSkill ) {
|
|
CG_DrawSmallStringColor( iconx, y + SMALLCHAR_HEIGHT/2, string, color );
|
|
}
|
|
else {
|
|
CG_DrawSmallStringColor( iconx, y, string, color );
|
|
}
|
|
}
|
|
}
|
|
|
|
// draw the face
|
|
VectorClear( headAngles );
|
|
headAngles[YAW] = 180;
|
|
if( largeFormat ) {
|
|
CG_DrawHead( headx, y - ( ICON_SIZE - BIGCHAR_HEIGHT ) / 2, ICON_SIZE, ICON_SIZE,
|
|
score->client, headAngles );
|
|
}
|
|
else {
|
|
CG_DrawHead( headx, y, 16, 16, score->client, headAngles );
|
|
}
|
|
|
|
#ifdef MISSIONPACK
|
|
// draw the team task
|
|
if ( ci->teamTask != TEAMTASK_NONE ) {
|
|
if ( ci->teamTask == TEAMTASK_OFFENSE ) {
|
|
CG_DrawPic( headx + 48, y, 16, 16, cgs.media.assaultShader );
|
|
}
|
|
else if ( ci->teamTask == TEAMTASK_DEFENSE ) {
|
|
CG_DrawPic( headx + 48, y, 16, 16, cgs.media.defendShader );
|
|
}
|
|
}
|
|
#endif
|
|
// draw the score line
|
|
if ( score->ping == -1 ) {
|
|
Com_sprintf(string, sizeof(string),
|
|
" connecting %s", ci->name);
|
|
} else if ( ci->team == TEAM_SPECTATOR ) {
|
|
Com_sprintf(string, sizeof(string),
|
|
" SPECT %3i %4i %s", score->ping, score->time, ci->name);
|
|
} else {
|
|
Com_sprintf(string, sizeof(string),
|
|
"%5i %4i %4i %s", score->score, score->ping, score->time, ci->name);
|
|
}
|
|
|
|
// highlight your position
|
|
if ( score->client == cg.snap->ps.clientNum ) {
|
|
float hcolor[4];
|
|
int rank;
|
|
|
|
localClient = qtrue;
|
|
|
|
if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_SPECTATOR
|
|
|| cgs.gametype >= GT_TEAM ) {
|
|
rank = -1;
|
|
} else {
|
|
rank = cg.snap->ps.persistant[PERS_RANK] & ~RANK_TIED_FLAG;
|
|
}
|
|
if ( rank == 0 ) {
|
|
hcolor[0] = 0;
|
|
hcolor[1] = 0;
|
|
hcolor[2] = 0.7f;
|
|
} else if ( rank == 1 ) {
|
|
hcolor[0] = 0.7f;
|
|
hcolor[1] = 0;
|
|
hcolor[2] = 0;
|
|
} else if ( rank == 2 ) {
|
|
hcolor[0] = 0.7f;
|
|
hcolor[1] = 0.7f;
|
|
hcolor[2] = 0;
|
|
} else {
|
|
hcolor[0] = 0.7f;
|
|
hcolor[1] = 0.7f;
|
|
hcolor[2] = 0.7f;
|
|
}
|
|
|
|
hcolor[3] = fade * 0.7;
|
|
CG_FillRect( SB_SCORELINE_X + BIGCHAR_WIDTH + (SB_RATING_WIDTH / 2), y,
|
|
640 - SB_SCORELINE_X - BIGCHAR_WIDTH, BIGCHAR_HEIGHT+1, hcolor );
|
|
}
|
|
|
|
CG_DrawBigString( SB_SCORELINE_X + (SB_RATING_WIDTH / 2), y, string, fade );
|
|
|
|
// add the "ready" marker for intermission exiting
|
|
if ( cg.snap->ps.stats[ STAT_CLIENTS_READY ] & ( 1 << score->client ) ) {
|
|
CG_DrawBigStringColor( iconx, y, "READY", color );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CG_TeamScoreboard
|
|
=================
|
|
*/
|
|
static int CG_TeamScoreboard( int y, team_t team, float fade, int maxClients, int lineHeight ) {
|
|
int i;
|
|
score_t *score;
|
|
float color[4];
|
|
int count;
|
|
clientInfo_t *ci;
|
|
|
|
color[0] = color[1] = color[2] = 1.0;
|
|
color[3] = fade;
|
|
|
|
count = 0;
|
|
for ( i = 0 ; i < cg.numScores && count < maxClients ; i++ ) {
|
|
score = &cg.scores[i];
|
|
ci = &cgs.clientinfo[ score->client ];
|
|
|
|
if ( team != ci->team ) {
|
|
continue;
|
|
}
|
|
|
|
CG_DrawClientScore( y + lineHeight * count, score, color, fade, lineHeight == SB_NORMAL_HEIGHT );
|
|
|
|
count++;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CG_DrawScoreboard
|
|
|
|
Draw the normal in-game scoreboard
|
|
=================
|
|
*/
|
|
qboolean CG_DrawOldScoreboard( void ) {
|
|
int x, y, w, i, n1, n2;
|
|
float fade;
|
|
float *fadeColor;
|
|
char *s;
|
|
int maxClients;
|
|
int lineHeight;
|
|
int topBorderSize, bottomBorderSize;
|
|
|
|
// don't draw amuthing if the menu or console is up
|
|
if ( cg_paused.integer ) {
|
|
cg.deferredPlayerLoading = 0;
|
|
return qfalse;
|
|
}
|
|
|
|
if ( cgs.gametype == GT_SINGLE_PLAYER && cg.predictedPlayerState.pm_type == PM_INTERMISSION ) {
|
|
cg.deferredPlayerLoading = 0;
|
|
return qfalse;
|
|
}
|
|
|
|
// don't draw scoreboard during death while warmup up
|
|
if ( cg.warmup && !cg.showScores ) {
|
|
return qfalse;
|
|
}
|
|
|
|
if ( cg.showScores || cg.predictedPlayerState.pm_type == PM_DEAD ||
|
|
cg.predictedPlayerState.pm_type == PM_INTERMISSION ) {
|
|
fade = 1.0;
|
|
fadeColor = colorWhite;
|
|
} else {
|
|
fadeColor = CG_FadeColor( cg.scoreFadeTime, FADE_TIME );
|
|
|
|
if ( !fadeColor ) {
|
|
// next time scoreboard comes up, don't print killer
|
|
cg.deferredPlayerLoading = 0;
|
|
cg.killerName[0] = 0;
|
|
return qfalse;
|
|
}
|
|
fade = *fadeColor;
|
|
}
|
|
|
|
|
|
// fragged by ... line
|
|
if ( cg.killerName[0] ) {
|
|
s = va("Fragged by %s", cg.killerName );
|
|
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
|
|
x = ( SCREEN_WIDTH - w ) / 2;
|
|
y = 40;
|
|
CG_DrawBigString( x, y, s, fade );
|
|
}
|
|
|
|
// current rank
|
|
if ( cgs.gametype < GT_TEAM) {
|
|
if (cg.snap->ps.persistant[PERS_TEAM] != TEAM_SPECTATOR ) {
|
|
s = va("%s place with %i",
|
|
CG_PlaceString( cg.snap->ps.persistant[PERS_RANK] + 1 ),
|
|
cg.snap->ps.persistant[PERS_SCORE] );
|
|
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
|
|
x = ( SCREEN_WIDTH - w ) / 2;
|
|
y = 60;
|
|
CG_DrawBigString( x, y, s, fade );
|
|
}
|
|
} else {
|
|
if ( cg.teamScores[0] == cg.teamScores[1] ) {
|
|
s = va("Teams are tied at %i", cg.teamScores[0] );
|
|
} else if ( cg.teamScores[0] >= cg.teamScores[1] ) {
|
|
s = va("Red leads %i to %i",cg.teamScores[0], cg.teamScores[1] );
|
|
} else {
|
|
s = va("Blue leads %i to %i",cg.teamScores[1], cg.teamScores[0] );
|
|
}
|
|
|
|
w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH;
|
|
x = ( SCREEN_WIDTH - w ) / 2;
|
|
y = 60;
|
|
CG_DrawBigString( x, y, s, fade );
|
|
}
|
|
|
|
// scoreboard
|
|
y = SB_HEADER;
|
|
|
|
CG_DrawPic( SB_SCORE_X + (SB_RATING_WIDTH / 2), y, 64, 32, cgs.media.scoreboardScore );
|
|
CG_DrawPic( SB_PING_X - (SB_RATING_WIDTH / 2), y, 64, 32, cgs.media.scoreboardPing );
|
|
CG_DrawPic( SB_TIME_X - (SB_RATING_WIDTH / 2), y, 64, 32, cgs.media.scoreboardTime );
|
|
CG_DrawPic( SB_NAME_X - (SB_RATING_WIDTH / 2), y, 64, 32, cgs.media.scoreboardName );
|
|
|
|
y = SB_TOP;
|
|
|
|
// If there are more than SB_MAXCLIENTS_NORMAL, use the interleaved scores
|
|
if ( cg.numScores > SB_MAXCLIENTS_NORMAL ) {
|
|
maxClients = SB_MAXCLIENTS_INTER;
|
|
lineHeight = SB_INTER_HEIGHT;
|
|
topBorderSize = 8;
|
|
bottomBorderSize = 16;
|
|
} else {
|
|
maxClients = SB_MAXCLIENTS_NORMAL;
|
|
lineHeight = SB_NORMAL_HEIGHT;
|
|
topBorderSize = 16;
|
|
bottomBorderSize = 16;
|
|
}
|
|
|
|
localClient = qfalse;
|
|
|
|
if ( cgs.gametype >= GT_TEAM ) {
|
|
//
|
|
// teamplay scoreboard
|
|
//
|
|
y += lineHeight/2;
|
|
|
|
if ( cg.teamScores[0] >= cg.teamScores[1] ) {
|
|
n1 = CG_TeamScoreboard( y, TEAM_RED, fade, maxClients, lineHeight );
|
|
CG_DrawTeamBackground( 0, y - topBorderSize, 640, n1 * lineHeight + bottomBorderSize, 0.33f, TEAM_RED );
|
|
y += (n1 * lineHeight) + BIGCHAR_HEIGHT;
|
|
maxClients -= n1;
|
|
n2 = CG_TeamScoreboard( y, TEAM_BLUE, fade, maxClients, lineHeight );
|
|
CG_DrawTeamBackground( 0, y - topBorderSize, 640, n2 * lineHeight + bottomBorderSize, 0.33f, TEAM_BLUE );
|
|
y += (n2 * lineHeight) + BIGCHAR_HEIGHT;
|
|
maxClients -= n2;
|
|
} else {
|
|
n1 = CG_TeamScoreboard( y, TEAM_BLUE, fade, maxClients, lineHeight );
|
|
CG_DrawTeamBackground( 0, y - topBorderSize, 640, n1 * lineHeight + bottomBorderSize, 0.33f, TEAM_BLUE );
|
|
y += (n1 * lineHeight) + BIGCHAR_HEIGHT;
|
|
maxClients -= n1;
|
|
n2 = CG_TeamScoreboard( y, TEAM_RED, fade, maxClients, lineHeight );
|
|
CG_DrawTeamBackground( 0, y - topBorderSize, 640, n2 * lineHeight + bottomBorderSize, 0.33f, TEAM_RED );
|
|
y += (n2 * lineHeight) + BIGCHAR_HEIGHT;
|
|
maxClients -= n2;
|
|
}
|
|
n1 = CG_TeamScoreboard( y, TEAM_SPECTATOR, fade, maxClients, lineHeight );
|
|
y += (n1 * lineHeight) + BIGCHAR_HEIGHT;
|
|
|
|
} else {
|
|
//
|
|
// free for all scoreboard
|
|
//
|
|
n1 = CG_TeamScoreboard( y, TEAM_FREE, fade, maxClients, lineHeight );
|
|
y += (n1 * lineHeight) + BIGCHAR_HEIGHT;
|
|
n2 = CG_TeamScoreboard( y, TEAM_SPECTATOR, fade, maxClients - n1, lineHeight );
|
|
y += (n2 * lineHeight) + BIGCHAR_HEIGHT;
|
|
}
|
|
|
|
if (!localClient) {
|
|
// draw local client at the bottom
|
|
for ( i = 0 ; i < cg.numScores ; i++ ) {
|
|
if ( cg.scores[i].client == cg.snap->ps.clientNum ) {
|
|
CG_DrawClientScore( y, &cg.scores[i], fadeColor, fade, lineHeight == SB_NORMAL_HEIGHT );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// load any models that have been deferred
|
|
if ( ++cg.deferredPlayerLoading > 10 ) {
|
|
CG_LoadDeferredPlayers();
|
|
}
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
//================================================================================
|
|
|
|
/*
|
|
================
|
|
CG_CenterGiantLine
|
|
================
|
|
*/
|
|
static void CG_CenterGiantLine( float y, const char *string ) {
|
|
float x;
|
|
vec4_t color;
|
|
|
|
color[0] = 1;
|
|
color[1] = 1;
|
|
color[2] = 1;
|
|
color[3] = 1;
|
|
|
|
x = 0.5 * ( 640 - GIANT_WIDTH * CG_DrawStrlen( string ) );
|
|
|
|
CG_DrawStringExt( x, y, string, color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CG_DrawTourneyScoreboard
|
|
|
|
Draw the oversize scoreboard for tournements
|
|
=================
|
|
*/
|
|
void CG_DrawOldTourneyScoreboard( void ) {
|
|
const char *s;
|
|
vec4_t color;
|
|
int min, tens, ones;
|
|
clientInfo_t *ci;
|
|
int y;
|
|
int i;
|
|
|
|
// request more scores regularly
|
|
if ( cg.scoresRequestTime + 2000 < cg.time ) {
|
|
cg.scoresRequestTime = cg.time;
|
|
trap_SendClientCommand( "score" );
|
|
}
|
|
|
|
color[0] = 1;
|
|
color[1] = 1;
|
|
color[2] = 1;
|
|
color[3] = 1;
|
|
|
|
// draw the dialog background
|
|
color[0] = color[1] = color[2] = 0;
|
|
color[3] = 1;
|
|
CG_FillRect( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, color );
|
|
|
|
// print the mesage of the day
|
|
s = CG_ConfigString( CS_MOTD );
|
|
if ( !s[0] ) {
|
|
s = "Scoreboard";
|
|
}
|
|
|
|
// print optional title
|
|
CG_CenterGiantLine( 8, s );
|
|
|
|
// print server time
|
|
ones = cg.time / 1000;
|
|
min = ones / 60;
|
|
ones %= 60;
|
|
tens = ones / 10;
|
|
ones %= 10;
|
|
s = va("%i:%i%i", min, tens, ones );
|
|
|
|
CG_CenterGiantLine( 64, s );
|
|
|
|
|
|
// print the two scores
|
|
|
|
y = 160;
|
|
if ( cgs.gametype >= GT_TEAM ) {
|
|
//
|
|
// teamplay scoreboard
|
|
//
|
|
CG_DrawStringExt( 8, y, "Red Team", color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
s = va("%i", cg.teamScores[0] );
|
|
CG_DrawStringExt( 632 - GIANT_WIDTH * strlen(s), y, s, color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
|
|
y += 64;
|
|
|
|
CG_DrawStringExt( 8, y, "Blue Team", color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
s = va("%i", cg.teamScores[1] );
|
|
CG_DrawStringExt( 632 - GIANT_WIDTH * strlen(s), y, s, color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
} else {
|
|
//
|
|
// free for all scoreboard
|
|
//
|
|
for ( i = 0 ; i < MAX_CLIENTS ; i++ ) {
|
|
ci = &cgs.clientinfo[i];
|
|
if ( !ci->infoValid ) {
|
|
continue;
|
|
}
|
|
if ( ci->team != TEAM_FREE ) {
|
|
continue;
|
|
}
|
|
|
|
CG_DrawStringExt( 8, y, ci->name, color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
s = va("%i", ci->score );
|
|
CG_DrawStringExt( 632 - GIANT_WIDTH * strlen(s), y, s, color, qtrue, qtrue, GIANT_WIDTH, GIANT_HEIGHT, 0 );
|
|
y += 64;
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|