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https://github.com/ioquake/ioq3.git
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109 lines
1.9 KiB
Makefile
109 lines
1.9 KiB
Makefile
#
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# Makefile for the BSPC tool for the Gladiator Bot
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# Intended for gcc/Linux
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#
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ARCH=i386
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CC=gcc
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BASE_CFLAGS=-Dstricmp=strcasecmp
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#use these cflags to optimize it
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CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
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-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
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-malign-jumps=2 -malign-functions=2 -DLINUX -DBSPC
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#use these when debugging
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#CFLAGS=$(BASE_CFLAGS) -g
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LDFLAGS=-ldl -lm -lpthread
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DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
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#############################################################################
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# SETUP AND BUILD BSPC
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#############################################################################
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.c.o:
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$(DO_CC)
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GAME_OBJS = \
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_files.o\
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aas_areamerging.o\
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aas_cfg.o\
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aas_create.o\
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aas_edgemelting.o\
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aas_facemerging.o\
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aas_file.o\
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aas_gsubdiv.o\
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aas_map.o\
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aas_prunenodes.o\
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aas_store.o\
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be_aas_bspc.o\
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../botlib/be_aas_bspq3.o\
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../botlib/be_aas_cluster.o\
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../botlib/be_aas_move.o\
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../botlib/be_aas_optimize.o\
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../botlib/be_aas_reach.o\
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../botlib/be_aas_sample.o\
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brushbsp.o\
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bspc.o\
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../qcommon/cm_load.o\
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../qcommon/cm_patch.o\
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../qcommon/cm_test.o\
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../qcommon/cm_trace.o\
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csg.o\
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glfile.o\
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l_bsp_ent.o\
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l_bsp_hl.o\
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l_bsp_q1.o\
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l_bsp_q2.o\
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l_bsp_q3.o\
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l_bsp_sin.o\
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l_cmd.o\
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../botlib/l_libvar.o\
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l_log.o\
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l_math.o\
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l_mem.o\
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l_poly.o\
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../botlib/l_precomp.o\
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l_qfiles.o\
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../botlib/l_script.o\
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../botlib/l_struct.o\
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l_threads.o\
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l_utils.o\
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leakfile.o\
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map.o\
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map_hl.o\
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map_q1.o\
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map_q2.o\
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map_q3.o\
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map_sin.o\
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../qcommon/md4.o\
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nodraw.o\
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portals.o\
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tetrahedron.o\
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textures.o\
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tree.o\
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../qcommon/unzip.o
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bspc$(ARCH) : $(GAME_OBJS)
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$(CC) $(CFLAGS) -o $@ $(GAME_OBJS) $(LDFLAGS)
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#############################################################################
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# MISC
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#############################################################################
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clean:
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-rm -f $(GAME_OBJS)
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depend:
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gcc -MM $(GAME_OBJS:.o=.c)
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install:
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cp bspci386 ..
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#
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# From "make depend"
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#
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