ioq3/code/ui
Zack Middleton 8192f66b39 Don't draw crosshair 0 in Team Arena setup menu
Don't draw crosshair 0 in Team Arena setup menu. It isn't drawn
in CGame. Wrap cg_drawCrosshair in missionpack menu like CGame
instead of treating as index 0 which is no longer drawn.
2017-09-02 18:19:08 -05:00
..
ui_atoms.c Make Team Arena UI aspect correct in widescreen 2017-07-01 11:27:42 -05:00
ui_gameinfo.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ui_local.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
ui_main.c Don't draw crosshair 0 in Team Arena setup menu 2017-09-02 18:19:08 -05:00
ui_players.c Fix 'missing token' in parsers for animations.cfg 2017-06-07 19:06:41 -05:00
ui_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_shared.c Fix warning about using abs() with floats (#222) 2017-07-09 14:00:56 -05:00
ui_shared.h Improve keyboard/joystick input in Team Arena UI 2016-05-23 09:06:34 -05:00
ui_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_syscalls.c REFACTOR 2012-06-18 16:27:00 +00:00