ioq3/code/bspc/l_bsp_sin.h

107 lines
3.5 KiB
C
Executable File

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "sinfiles.h"
#define SINGAME_BSPHEADER (('P'<<24)+('S'<<16)+('B'<<8)+'R') //RBSP
#define SINGAME_BSPVERSION 1
#define SIN_BSPHEADER (('P'<<24)+('S'<<16)+('B'<<8)+'I') //IBSP
#define SIN_BSPVERSION 41
extern int sin_nummodels;
extern sin_dmodel_t *sin_dmodels;//[MAX_MAP_MODELS];
extern int sin_visdatasize;
extern byte *sin_dvisdata;//[MAX_MAP_VISIBILITY];
extern sin_dvis_t *sin_dvis;// = (dvis_t *)sin_sin_dvisdata;
extern int sin_lightdatasize;
extern byte *sin_dlightdata;//[MAX_MAP_LIGHTING];
extern int sin_entdatasize;
extern char *sin_dentdata;//[MAX_MAP_ENTSTRING];
extern int sin_numleafs;
extern sin_dleaf_t *sin_dleafs;//[MAX_MAP_LEAFS];
extern int sin_numplanes;
extern sin_dplane_t *sin_dplanes;//[MAX_MAP_PLANES];
extern int sin_numvertexes;
extern sin_dvertex_t *sin_dvertexes;//[MAX_MAP_VERTS];
extern int sin_numnodes;
extern sin_dnode_t *sin_dnodes;//[MAX_MAP_NODES];
extern int sin_numtexinfo;
extern sin_texinfo_t *sin_texinfo;//[MAX_MAP_sin_texinfo];
extern int sin_numfaces;
extern sin_dface_t *sin_dfaces;//[MAX_MAP_FACES];
extern int sin_numedges;
extern sin_dedge_t *sin_dedges;//[MAX_MAP_EDGES];
extern int sin_numleaffaces;
extern unsigned short *sin_dleaffaces;//[MAX_MAP_LEAFFACES];
extern int sin_numleafbrushes;
extern unsigned short *sin_dleafbrushes;//[MAX_MAP_LEAFBRUSHES];
extern int sin_numsurfedges;
extern int *sin_dsurfedges;//[MAX_MAP_SURFEDGES];
extern int sin_numbrushes;
extern sin_dbrush_t *sin_dbrushes;//[MAX_MAP_BRUSHES];
extern int sin_numbrushsides;
extern sin_dbrushside_t *sin_dbrushsides;//[MAX_MAP_BRUSHSIDES];
extern int sin_numareas;
extern sin_darea_t *sin_dareas;//[MAX_MAP_AREAS];
extern int sin_numareaportals;
extern sin_dareaportal_t *sin_dareaportals;//[MAX_MAP_AREAPORTALS];
extern int sin_numlightinfo;
extern sin_lightvalue_t *sin_lightinfo;//[MAX_MAP_LIGHTINFO];
extern byte sin_dpop[256];
extern char sin_dbrushsidetextured[SIN_MAX_MAP_BRUSHSIDES];
void Sin_AllocMaxBSP(void);
void Sin_FreeMaxBSP(void);
void Sin_DecompressVis(byte *in, byte *decompressed);
int Sin_CompressVis(byte *vis, byte *dest);
void Sin_LoadBSPFile (char *filename, int offset, int length);
void Sin_LoadBSPFileTexinfo (char *filename); // just for qdata
void Sin_WriteBSPFile (char *filename);
void Sin_PrintBSPFileSizes (void);
void Sin_ParseEntities(void);
void Sin_UnparseEntities(void);