..
iqm.h
Fix forgotten IQM2 support in iqm.h, patch by Zack Middleton
2011-06-11 20:20:30 +00:00
qgl.h
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
tr_animation.c
- Add licence headers to new files
2011-05-02 20:30:14 +00:00
tr_backend.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_bsp.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_cmds.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_curve.c
Mac OS X work...lots of little changes that touch a lot of random places.
2005-11-26 07:46:21 +00:00
tr_flares.c
http://www.angryflower.com/aposter.html
2011-02-09 05:51:33 +00:00
tr_font.c
* s/GL_CLAMP/GL_CLAMP_TO_EDGE/g (If this change appears to cause you problems
2008-08-12 19:34:43 +00:00
tr_image.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_image_bmp.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_image_jpg.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_image_pcx.c
* Fix some new GCC 4.3 warnings
2008-11-10 23:55:22 +00:00
tr_image_png.c
* Fix some new GCC 4.3 warnings
2008-11-10 23:55:22 +00:00
tr_image_tga.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_init.c
Choose better alignment for heavy-duty rendering structures, patch by Matt Turner ( #4981 )
2011-05-09 23:39:40 +00:00
tr_light.c
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
2011-06-13 09:56:39 +00:00
tr_local.h
patch by Zack Middleton ( #5044 )
2011-06-16 22:28:13 +00:00
tr_main.c
- Add licence headers to new files
2011-05-02 20:30:14 +00:00
tr_marks.c
Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774
2009-10-16 20:26:18 +00:00
tr_mesh.c
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
2011-06-13 09:56:39 +00:00
tr_model.c
All patches by Zack Middleton:
2011-06-27 23:53:40 +00:00
tr_model_iqm.c
Fix forgotten IQM2 support in iqm.h, patch by Zack Middleton
2011-06-11 20:20:30 +00:00
tr_noise.c
- Add support for linearly desaturating images via r_greyscale
2011-02-04 16:04:37 +00:00
tr_public.h
- Small change to search path order - local files not in .pk3s take precedence over files in pk3s. Should make life easier for modders/mappers wanting to override textures that are already contained in some older pk3
2011-06-15 22:09:26 +00:00
tr_scene.c
* Rephrase broken compiler warning
2009-11-18 20:26:44 +00:00
tr_shade.c
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
2011-06-13 09:56:39 +00:00
tr_shade_calc.c
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
2011-06-13 09:56:39 +00:00
tr_shader.c
Remove newlines from Com_Error calls, patch by DevHC
2011-05-14 14:32:43 +00:00
tr_shadows.c
- Implement stereo rendering with anaglyph images.
2008-04-27 17:32:14 +00:00
tr_sky.c
- Add MASM assembler files for MSVC x64 projects to support vm_x86 in x64 mode
2011-06-13 09:56:39 +00:00
tr_surface.c
- Add Inter-Quake Model (IQM) Format support, patch by gimhael with minor modifications by myself ( #4965 )
2011-05-02 15:50:19 +00:00
tr_types.h
Added GL_EXT_texture_compression_s3tc support.
2008-06-13 02:28:51 +00:00
tr_world.c
Fix dynamic lighting for moving world surfaces. Patch by gimhael, thx
2011-03-14 17:25:20 +00:00