ioq3/code/q3_ui
Thilo Schulz a844c94af1 - Add dual protocol support to team arena demo selector
- Fix demo selection in team arena menu on case sensitive file systems
- Some changes in the way how vanilla q3 demo file lists are compiled in the menu
2011-07-13 08:40:30 +00:00
..
ui_addbots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_atoms.c - Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, by Zack Middleton 2011-06-21 11:36:25 +00:00
ui_cdkey.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_cinematics.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_confirm.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_connect.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
ui_controls2.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_credits.c Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, patch by Zack Middleton 2011-06-11 20:18:16 +00:00
ui_demo2.c - Add dual protocol support to team arena demo selector 2011-07-13 08:40:30 +00:00
ui_display.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_gameinfo.c Fix memory overwrite when client has too many maps. Thanks to beast for the reporting & the patch. http://bugzilla.icculus.org/process_bug.cgi 2009-10-06 14:28:50 +00:00
ui_ingame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_loadconfig.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_local.h Add fixes to ui menu by Ensiform and DevHC (#5062) 2011-07-07 16:12:53 +00:00
ui_login.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_main.c Refactoring patch by DevHC 2011-03-05 19:20:37 +00:00
ui_menu.c - Change runtime standalone detection: 2011-02-04 12:04:56 +00:00
ui_mfield.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_mods.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_network.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_options.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_playermodel.c Bug 5035 - Automatically selecting player model in q3_ui does not work if skin is not specified, patch by Zack Middleton 2011-06-11 15:26:36 +00:00
ui_players.c Add fixes to ui menu by Ensiform and DevHC (#5062) 2011-07-07 16:12:53 +00:00
ui_playersettings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_preferences.c Add fixes to ui menu by Ensiform and DevHC (#5062) 2011-07-07 16:12:53 +00:00
ui_qmenu.c Add fixes to ui menu by Ensiform and DevHC (#5062) 2011-07-07 16:12:53 +00:00
ui_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_rankstatus.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_removebots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_saveconfig.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_serverinfo.c * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia) 2007-08-23 00:22:20 +00:00
ui_servers2.c Fix flaw in my fix to #4737, thanks Zakk Middleton 2010-09-01 11:43:19 +00:00
ui_setup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_signup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sound.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sparena.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyleague.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_splevel.c - Remove Q_strrchr(), replace with standard, portable strrchr() 2011-05-15 14:08:03 +00:00
ui_sppostgame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spreset.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spskill.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_startserver.c - Remove Q_strrchr(), replace with standard, portable strrchr() 2011-05-15 14:08:03 +00:00
ui_team.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_teamorders.c fix team orders menu 2006-12-28 17:46:10 +00:00
ui_video.c Correct fix to (#5051), patch by Roughael 2011-06-24 13:10:45 +00:00