ioq3/code/q3_ui/ui_login.c

209 lines
5.6 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
//
// ui_login.c
//
#include "ui_local.h"
#define LOGIN_FRAME "menu/art/cut_frame"
#define ID_NAME 100
#define ID_NAME_BOX 101
#define ID_PASSWORD 102
#define ID_PASSWORD_BOX 103
#define ID_LOGIN 104
#define ID_CANCEL 105
typedef struct
{
menuframework_s menu;
menubitmap_s frame;
menutext_s name;
menufield_s name_box;
menutext_s password;
menufield_s password_box;
menutext_s login;
menutext_s cancel;
} login_t;
static login_t s_login;
static menuframework_s s_login_menu;
static menuaction_s s_login_login;
static menuaction_s s_login_cancel;
static vec4_t s_login_color_prompt = {1.00, 0.43, 0.00, 1.00};
/*
===============
Login_MenuEvent
===============
*/
static void Login_MenuEvent( void* ptr, int event ) {
if( event != QM_ACTIVATED ) {
return;
}
switch( ((menucommon_s*)ptr)->id ) {
case ID_LOGIN:
// set name ``
//trap_Cvar_Set( "name", s_login.name_box.field.buffer );
/*
trap_Cvar_Set( "rank_name", s_login.name_box.field.buffer );
trap_Cvar_Set( "rank_pwd", s_login.password_box.field.buffer );
*/
// login
trap_CL_UI_RankUserLogin(
s_login.name_box.field.buffer,
s_login.password_box.field.buffer );
UI_ForceMenuOff();
break;
case ID_CANCEL:
UI_PopMenu();
break;
}
}
/*
===============
Login_MenuInit
===============
*/
void Login_MenuInit( void ) {
int y;
memset( &s_login, 0, sizeof(s_login) );
Login_Cache();
s_login.menu.wrapAround = qtrue;
s_login.menu.fullscreen = qfalse;
s_login.frame.generic.type = MTYPE_BITMAP;
s_login.frame.generic.flags = QMF_INACTIVE;
s_login.frame.generic.name = LOGIN_FRAME;
s_login.frame.generic.x = 142; //320-233;
s_login.frame.generic.y = 118; //240-166;
s_login.frame.width = 359; //466;
s_login.frame.height = 256; //332;
y = 214;
s_login.name.generic.type = MTYPE_PTEXT;
s_login.name.generic.flags = QMF_RIGHT_JUSTIFY|QMF_INACTIVE;
s_login.name.generic.id = ID_NAME;
s_login.name.generic.x = 310;
s_login.name.generic.y = y;
s_login.name.string = "NAME";
s_login.name.style = UI_RIGHT|UI_SMALLFONT;
s_login.name.color = s_login_color_prompt;
s_login.name_box.generic.type = MTYPE_FIELD;
s_login.name_box.generic.ownerdraw = Rankings_DrawName;
s_login.name_box.generic.name = "";
s_login.name_box.generic.flags = 0;
s_login.name_box.generic.x = 330;
s_login.name_box.generic.y = y;
s_login.name_box.field.widthInChars = 16;
s_login.name_box.field.maxchars = 16;
y += 20;
s_login.password.generic.type = MTYPE_PTEXT;
s_login.password.generic.flags = QMF_RIGHT_JUSTIFY|QMF_INACTIVE;
s_login.password.generic.id = ID_PASSWORD;
s_login.password.generic.x = 310;
s_login.password.generic.y = y;
s_login.password.string = "PASSWORD";
s_login.password.style = UI_RIGHT|UI_SMALLFONT;
s_login.password.color = s_login_color_prompt;
s_login.password_box.generic.type = MTYPE_FIELD;
s_login.password_box.generic.ownerdraw = Rankings_DrawPassword;
s_login.password_box.generic.name = "";
s_login.password_box.generic.flags = 0;
s_login.password_box.generic.x = 330;
s_login.password_box.generic.y = y;
s_login.password_box.field.widthInChars = 16;
s_login.password_box.field.maxchars = 16;
y += 40;
s_login.login.generic.type = MTYPE_PTEXT;
s_login.login.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
s_login.login.generic.id = ID_LOGIN;
s_login.login.generic.callback = Login_MenuEvent;
s_login.login.generic.x = 310;
s_login.login.generic.y = y;
s_login.login.string = "LOGIN";
s_login.login.style = UI_RIGHT|UI_SMALLFONT;
s_login.login.color = colorRed;
s_login.cancel.generic.type = MTYPE_PTEXT;
s_login.cancel.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
s_login.cancel.generic.id = ID_CANCEL;
s_login.cancel.generic.callback = Login_MenuEvent;
s_login.cancel.generic.x = 330;
s_login.cancel.generic.y = y;
s_login.cancel.string = "CANCEL";
s_login.cancel.style = UI_LEFT|UI_SMALLFONT;
s_login.cancel.color = colorRed;
y += 20;
Menu_AddItem( &s_login.menu, (void*) &s_login.frame );
Menu_AddItem( &s_login.menu, (void*) &s_login.name );
Menu_AddItem( &s_login.menu, (void*) &s_login.name_box );
Menu_AddItem( &s_login.menu, (void*) &s_login.password );
Menu_AddItem( &s_login.menu, (void*) &s_login.password_box );
Menu_AddItem( &s_login.menu, (void*) &s_login.login );
Menu_AddItem( &s_login.menu, (void*) &s_login.cancel );
}
/*
===============
Login_Cache
===============
*/
void Login_Cache( void ) {
trap_R_RegisterShaderNoMip( LOGIN_FRAME );
}
/*
===============
UI_LoginMenu
===============
*/
void UI_LoginMenu( void ) {
Login_MenuInit();
UI_PushMenu ( &s_login.menu );
}