ioq3/code/q3_ui
Ryan C. Gordon e2d63b1fea Enable -fvisibility=hidden on Linux.
This will prevent further symbol clashes, and makes the shared libraries
 10 to 20 percent smaller.

We should enable this on other platforms, too, if we can guarantee they'll
 use gcc 4.0 or later and the platform supports it.
2009-09-15 02:48:17 +00:00
..
ui_addbots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_atoms.c - Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell. 2008-03-25 21:36:09 +00:00
ui_cdkey.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_cinematics.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_confirm.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_connect.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
ui_controls2.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_credits.c Threw in a hack to fix rendering of credits menu in widescreen. 2009-09-14 21:08:08 +00:00
ui_demo2.c strupr'ing demo filenames breaks demo selection on case sensitive file systems. 2006-04-26 11:31:18 +00:00
ui_display.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_gameinfo.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_ingame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_loadconfig.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_local.h Fixed compiler warnings on gcc 4.3.3 (and probably others). 2009-09-14 19:51:37 +00:00
ui_login.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_main.c Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
ui_menu.c * Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM 2007-12-11 00:19:23 +00:00
ui_mfield.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_mods.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_network.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_options.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_playermodel.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_players.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_playersettings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_preferences.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_qmenu.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_rankstatus.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_removebots.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_saveconfig.c Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here: 2006-05-06 01:56:24 +00:00
ui_serverinfo.c * (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia) 2007-08-23 00:22:20 +00:00
ui_servers2.c - Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs. 2008-04-11 18:39:03 +00:00
ui_setup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_signup.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sound.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sparena.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyleague.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_specifyserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_splevel.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_sppostgame.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spreset.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_spskill.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_startserver.c * Added STATUS 2005-10-29 01:53:09 +00:00
ui_team.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_teamorders.c fix team orders menu 2006-12-28 17:46:10 +00:00
ui_video.c better handling of illegal mode values 2008-04-13 08:30:51 +00:00