ioq3/code
Zack Middleton 3d6aa05694 OpenGL2: Fix dark lightmap on shader in mpteam6
Team Arena's mpteam6 map has a shader textures/base_wall2/space_concrete
that contains an opaque stage, two non-lightmap blendfunc filter stages,
a blendfunc add stage, and a lightmap stage. The lightmap was attached
to all four of the non-lightmap stages causing the filter stages to
darken the lightmap multiple times.

Change setting up the lightall GLSL shader to only use lightmap if it's
the first stage or not a blendfunc filter stage. Now only the opaque
and blendfunc add stages of the mpteam6 shader use the lightmap.

Reported by Alexander Nadeau (wareya).
2018-02-04 14:34:17 -06:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() 2018-02-04 09:07:44 -06:00
cgame Fix invalid model frame developer warnings in Team Arena 2017-11-22 20:21:02 -06:00
client Revert my recent cvar latch changes 2018-01-21 22:45:46 -06:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Fix negative frag/capturelimit causing an infinite map end loop 2018-02-04 10:37:39 -06:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.2 Rename (already updated) libogg-1.3.1 to libogg-1.3.2 2017-05-23 11:47:26 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.5 Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5 2017-05-23 11:47:26 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.1.4 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
opusfile-0.8 Fix more maybe-uninitialized warnings in opusfile 2017-07-09 14:01:41 -05:00
q3_ui Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
qcommon Fix Q_vsnprintf for mingw-w64 2018-02-04 08:04:13 -06:00
renderercommon Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
renderergl1 Use standard offsetof facility. Dereferencing a null pointer results 2018-01-21 06:01:50 -06:00
renderergl2 OpenGL2: Fix dark lightmap on shader in mpteam6 2018-02-04 14:34:17 -06:00
sdl Load OpenGL ES 1.1 function procs 2017-10-02 04:48:07 -05:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Don't register fs_game cvar everywhere just to get the value 2018-01-21 06:02:08 -06:00
sys Fix exploit to bypass filename restrictions on Windows 2018-01-30 07:59:25 -06:00
tools Few LCC memory fixes. 2017-12-15 18:08:23 -06:00
ui Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00