ioq3/code/renderervk/RB_DrawNormals.h
Trung Lê 15ff484715
Add vulkan renderer
Copied from vkQuake3 which is in turn based on Quake III Kenny Edition
2025-03-14 00:31:15 +11:00

8 lines
162 B
C

#ifndef RB_SHOW_NORMALS_H_
#define RB_SHOW_NORMALS_H_
struct shaderCommands_s;
void RB_DrawNormals (struct shaderCommands_s* input , int numVertexes );
#endif