..
ai_chat.c
Only have bots issue vtaunt commands in Team Arena.
2012-06-18 20:11:09 +00:00
ai_chat.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_cmd.c
fix null termination out of array bounds
2007-08-19 12:11:39 +00:00
ai_cmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmnet.c
Fix bot team order to kill last player it killed
2016-07-11 05:20:36 -05:00
ai_dmnet.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmq3.c
Add a comment about non-functional bot code
2015-03-23 20:36:27 -05:00
ai_dmq3.h
REFACTOR [a vs an]
2012-06-18 16:31:16 +00:00
ai_main.c
[game/ai_main.c] Use floating-point fabs() for floating-point values
2016-08-23 19:36:27 +01:00
ai_main.h
Fix bot's teamleader name field being too short
2014-12-04 16:50:28 -06:00
ai_team.c
Fix game warnings
2014-09-01 11:09:11 +01:00
ai_team.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_vcmd.c
Fix more warnings
2014-09-01 13:03:06 +01:00
ai_vcmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_lib.c
Avoid 'register' declarations
2016-11-01 16:37:38 +00:00
bg_lib.h
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185 , patch by Chris Schwarz
2011-06-15 15:31:37 +00:00
bg_local.h
Code cleanup patch by devhc
2011-02-08 18:19:31 +00:00
bg_misc.c
Fix a few warnings
2014-08-30 17:29:23 +01:00
bg_pmove.c
Fix (unused) watertype checks in PM_WaterMove
2015-07-30 19:33:28 -05:00
bg_public.h
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
bg_slidemove.c
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
chars.h
http://www.angryflower.com/aposter.html
2011-02-09 05:51:33 +00:00
g_active.c
Patches by symlink.
2012-02-06 21:28:40 +00:00
g_arenas.c
Bugzilla #4753
2010-10-25 06:39:11 +00:00
g_bot.c
Fix parsing bots in arena info with trailing spaces
2015-01-12 21:28:03 -06:00
g_client.c
Bunch of comment fixes
2014-03-13 02:20:54 +01:00
g_cmds.c
When player stops following a player, keep view angles
2014-12-19 22:09:26 -06:00
g_combat.c
Bunch of comment fixes
2014-03-13 02:20:54 +01:00
g_items.c
Fix more warnings
2014-09-01 13:03:06 +01:00
g_local.h
Correct TeamCount return type and team argument type
2013-04-26 15:46:12 -05:00
g_main.c
Pick up date from SOURCE_DATE_EPOCH, for reproducible builds
2016-09-22 09:02:20 +01:00
g_mem.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
g_misc.c
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer ( #5144 )
2011-08-01 11:39:33 +00:00
g_missile.c
Fix grenade rotation ends always the orientation ( #5053 ), patch by Eugene C.
2011-06-24 13:15:03 +00:00
g_mover.c
Fix a few warnings
2014-08-30 17:29:23 +01:00
g_public.h
Refactoring patch by DevHC
2011-05-11 14:21:27 +00:00
g_rankings.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_rankings.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_session.c
Don't have g_teamAutoJoin affect bot's team
2012-09-08 22:32:41 +00:00
g_spawn.c
REFACTOR
2012-06-18 16:27:00 +00:00
g_svcmds.c
Fix a few warnings
2014-08-30 17:29:23 +01:00
g_syscalls.asm
rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
2012-06-19 14:51:02 +00:00
g_syscalls.c
Fix native trap_BotMutateGoalFuzzyLogic
2014-03-02 22:53:15 -06:00
g_target.c
REFACTOR [reletive -> relative]
2012-06-18 16:32:03 +00:00
g_team.c
Send team info for team overlay to spectators for the team of the client they're following (bug #5740 ).
2012-09-08 23:19:06 +00:00
g_team.h
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
2011-07-29 12:27:00 +00:00
g_trigger.c
Removed duplicate setting of contents for trigger_hurt.
2011-11-28 17:36:58 +00:00
g_utils.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_weapon.c
Let's actually use MOD_CHAINGUN! From Ensiform.
2012-06-18 17:12:35 +00:00
inv.h
* Added STATUS
2005-10-29 01:53:09 +00:00
match.h
* Added STATUS
2005-10-29 01:53:09 +00:00
syn.h
* Added STATUS
2005-10-29 01:53:09 +00:00