.. |
AL
|
Revert changes in ioquake3 AL code, fix OpenAL headers.
|
2007-12-13 23:27:41 +00:00 |
asm
|
Don't define ELF, use __ELF__ instead
|
2007-11-06 16:41:57 +00:00 |
botlib
|
* remove COM_Compress() call on script buffer loaded into memory. I assume
|
2008-03-28 03:26:59 +00:00 |
cgame
|
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
|
2008-03-25 21:36:09 +00:00 |
client
|
- Implement stereo rendering with anaglyph images.
|
2008-04-27 17:32:14 +00:00 |
game
|
Make cast-workaround to unsigned int use sizeof operator.
|
2008-03-26 03:13:30 +00:00 |
jpeg-6
|
don't read more memory than available in jpg decode
|
2008-02-14 11:13:42 +00:00 |
libcurl/curl
|
* add cURL support for HTTP/FTP downloading (bug 2661)
|
2006-09-11 16:41:55 +00:00 |
libs
|
* Merge unified-sdl to trunk
|
2007-09-05 18:17:46 +00:00 |
null
|
* Merge unified-sdl to trunk
|
2007-09-05 18:17:46 +00:00 |
q3_ui
|
better handling of illegal mode values
|
2008-04-13 08:30:51 +00:00 |
qcommon
|
Fix crash bug for interfaces without assigned address, thanks to PhoinixGR for reporting.
|
2008-04-21 13:34:44 +00:00 |
renderer
|
- change default value for stereo seperation
|
2008-04-27 21:09:03 +00:00 |
sdl
|
This may enable stereo rendering for other devices like shutter glasses, but I don't know whether this works yet.
|
2008-04-27 19:07:57 +00:00 |
SDL12/include
|
* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
|
2007-05-22 03:46:11 +00:00 |
server
|
One minor comment fix
|
2008-04-12 17:14:53 +00:00 |
sys
|
Add gamedirectory in .app to searchpath on MacOSX
|
2007-12-14 21:53:57 +00:00 |
tools
|
* (bug 3611) prevent global symbol conflict on some systems (Mac OS X) for
|
2008-04-23 17:39:39 +00:00 |
ui
|
* Fix some recently introduced warnings
|
2008-04-12 18:58:06 +00:00 |