ioq3/code/q3_ui/ui_rankstatus.c
Tim Angus 05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00

209 lines
5 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
//
// ui_rankstatus.c
//
#include "ui_local.h"
#define RANKSTATUS_FRAME "menu/art/cut_frame"
#define ID_MESSAGE 100
#define ID_OK 101
typedef struct
{
menuframework_s menu;
menubitmap_s frame;
menutext_s message;
menutext_s ok;
} rankstatus_t;
static rankstatus_t s_rankstatus;
static menuframework_s s_rankstatus_menu;
static menuaction_s s_rankstatus_ok;
static grank_status_t s_status = 0;
static char* s_rankstatus_message = NULL;
static vec4_t s_rankingstatus_color_prompt = {1.00, 0.43, 0.00, 1.00};
/*
===============
RankStatus_MenuEvent
===============
*/
static void RankStatus_MenuEvent( void* ptr, int event ) {
if( event != QM_ACTIVATED ) {
return;
}
switch( ((menucommon_s*)ptr)->id ) {
case ID_OK:
UI_PopMenu();
switch( s_status )
{
case QGR_STATUS_NO_USER:
UI_RankingsMenu();
break;
case QGR_STATUS_BAD_PASSWORD:
UI_RankingsMenu();
UI_LoginMenu();
break;
case QGR_STATUS_USER_EXISTS:
UI_RankingsMenu();
UI_SignupMenu();
break;
case QGR_STATUS_NO_MEMBERSHIP:
UI_RankingsMenu();
break;
case QGR_STATUS_TIMEOUT:
UI_RankingsMenu();
break;
case QGR_STATUS_INVALIDUSER:
UI_RankingsMenu();
break;
case QGR_STATUS_ERROR:
UI_RankingsMenu();
break;
default:
break;
}
break;
}
}
/*
===============
RankStatus_MenuInit
===============
*/
void RankStatus_MenuInit( void ) {
int y;
memset( &s_rankstatus, 0, sizeof(s_rankstatus) );
RankStatus_Cache();
s_rankstatus.menu.wrapAround = qtrue;
s_rankstatus.menu.fullscreen = qfalse;
s_rankstatus.frame.generic.type = MTYPE_BITMAP;
s_rankstatus.frame.generic.flags = QMF_INACTIVE;
s_rankstatus.frame.generic.name = RANKSTATUS_FRAME;
s_rankstatus.frame.generic.x = 142; //320-233;
s_rankstatus.frame.generic.y = 118; //240-166;
s_rankstatus.frame.width = 359; //466;
s_rankstatus.frame.height = 256; //332;
y = 214;
s_rankstatus.message.generic.type = MTYPE_PTEXT;
s_rankstatus.message.generic.flags = QMF_CENTER_JUSTIFY|QMF_INACTIVE;
s_rankstatus.message.generic.id = ID_MESSAGE;
s_rankstatus.message.generic.x = 320;
s_rankstatus.message.generic.y = y;
s_rankstatus.message.string = s_rankstatus_message;
s_rankstatus.message.style = UI_CENTER|UI_SMALLFONT;
s_rankstatus.message.color = s_rankingstatus_color_prompt;
y += 40;
s_rankstatus.ok.generic.type = MTYPE_PTEXT;
s_rankstatus.ok.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankstatus.ok.generic.id = ID_OK;
s_rankstatus.ok.generic.callback = RankStatus_MenuEvent;
s_rankstatus.ok.generic.x = 320;
s_rankstatus.ok.generic.y = y;
s_rankstatus.ok.string = "OK";
s_rankstatus.ok.style = UI_CENTER|UI_SMALLFONT;
s_rankstatus.ok.color = colorRed;
Menu_AddItem( &s_rankstatus.menu, (void*) &s_rankstatus.frame );
Menu_AddItem( &s_rankstatus.menu, (void*) &s_rankstatus.message );
Menu_AddItem( &s_rankstatus.menu, (void*) &s_rankstatus.ok );
}
/*
===============
RankStatus_Cache
===============
*/
void RankStatus_Cache( void ) {
trap_R_RegisterShaderNoMip( RANKSTATUS_FRAME );
}
/*
===============
UI_RankStatusMenu
===============
*/
void UI_RankStatusMenu( void ) {
s_status = (grank_status_t)trap_Cvar_VariableValue("client_status");
switch( s_status )
{
case QGR_STATUS_NEW:
return;
case QGR_STATUS_PENDING:
// GRANK_FIXME
return;
case QGR_STATUS_NO_USER:
// GRANK_FIXME - get this when user exists
s_rankstatus_message = "Username unavailable";
break;
case QGR_STATUS_BAD_PASSWORD:
s_rankstatus_message = "Invalid password";
break;
case QGR_STATUS_TIMEOUT:
s_rankstatus_message = "Timed out";
break;
case QGR_STATUS_NO_MEMBERSHIP:
s_rankstatus_message = "No membership";
break;
case QGR_STATUS_INVALIDUSER:
s_rankstatus_message = "Validation failed";
break;
case QGR_STATUS_ERROR:
s_rankstatus_message = "Error";
break;
case QGR_STATUS_SPECTATOR:
case QGR_STATUS_ACTIVE:
UI_ForceMenuOff();
return;
default:
return;
}
RankStatus_MenuInit();
trap_CL_UI_RankUserReset();
UI_PushMenu ( &s_rankstatus.menu );
}