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ai_chat.c
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2005-08-28 17:54:51 +00:00 |
ai_chat.h
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2005-08-28 17:54:51 +00:00 |
ai_cmd.c
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2005-08-28 17:54:51 +00:00 |
ai_cmd.h
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2005-08-28 17:54:51 +00:00 |
ai_dmnet.c
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2005-08-28 17:54:51 +00:00 |
ai_dmnet.h
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2005-08-28 17:54:51 +00:00 |
ai_dmq3.c
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2005-08-28 17:54:51 +00:00 |
ai_dmq3.h
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2005-08-28 17:54:51 +00:00 |
ai_main.c
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* Port to MinGW
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2005-09-22 03:21:33 +00:00 |
ai_main.h
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2005-08-28 17:54:51 +00:00 |
ai_team.c
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2005-08-28 17:54:51 +00:00 |
ai_team.h
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2005-08-28 17:54:51 +00:00 |
ai_vcmd.c
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2005-08-28 17:54:51 +00:00 |
ai_vcmd.h
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2005-08-28 17:54:51 +00:00 |
be_aas.h
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2005-08-28 17:54:51 +00:00 |
be_ai_char.h
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2005-08-28 17:54:51 +00:00 |
be_ai_chat.h
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2005-08-28 17:54:51 +00:00 |
be_ai_gen.h
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2005-08-28 17:54:51 +00:00 |
be_ai_goal.h
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2005-08-28 17:54:51 +00:00 |
be_ai_move.h
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Cleanups from pomac!
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2005-09-02 20:13:47 +00:00 |
be_ai_weap.h
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2005-08-28 17:54:51 +00:00 |
be_ea.h
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2005-08-28 17:54:51 +00:00 |
bg_lib.c
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* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
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2005-09-23 02:59:15 +00:00 |
bg_lib.h
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2005-08-28 17:54:51 +00:00 |
bg_local.h
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2005-08-28 17:54:51 +00:00 |
bg_misc.c
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* Applied ajax's cleanup patch
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2005-09-23 17:39:14 +00:00 |
bg_pmove.c
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2005-08-28 17:54:51 +00:00 |
bg_public.h
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2005-08-28 17:54:51 +00:00 |
bg_slidemove.c
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2005-08-28 17:54:51 +00:00 |
botlib.h
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2005-08-28 17:54:51 +00:00 |
chars.h
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2005-08-28 17:54:51 +00:00 |
Conscript
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2005-08-28 17:54:51 +00:00 |
g_active.c
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2005-08-28 17:54:51 +00:00 |
g_arenas.c
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2005-08-28 17:54:51 +00:00 |
g_bot.c
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2005-08-28 17:54:51 +00:00 |
g_client.c
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* Fixed some vm build warnings
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2005-10-05 14:50:45 +00:00 |
g_cmds.c
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2005-08-28 17:54:51 +00:00 |
g_combat.c
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2005-08-28 17:54:51 +00:00 |
g_items.c
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* Fixed some vm build warnings
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2005-10-05 14:50:45 +00:00 |
g_local.h
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Cleanups from pomac!
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2005-09-02 20:13:47 +00:00 |
g_main.c
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* Most obscure bug EVAR. Seems a library that SDL depends on (specifically libgthread-2.0) defines a symbol g_log. qagamei386.so also defines such a symbol, but since it is dynamically loaded at runtime, no collision check is performed. When the code is relocated therefore, all instances of g_log in qagamei386.so end up refering to the g_log in the library... and bad things happen. s/g_log/g_logfile/g.
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2005-09-29 14:00:03 +00:00 |
g_mem.c
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2005-08-28 17:54:51 +00:00 |
g_misc.c
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* Fixed some vm build warnings
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2005-10-05 14:50:45 +00:00 |
g_missile.c
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2005-08-28 17:54:51 +00:00 |
g_mover.c
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2005-08-28 17:54:51 +00:00 |
g_public.h
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2005-08-28 17:54:51 +00:00 |
g_rankings.c
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2005-08-28 17:54:51 +00:00 |
g_rankings.h
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2005-08-28 17:54:51 +00:00 |
g_session.c
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2005-08-28 17:54:51 +00:00 |
g_spawn.c
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* Fixed some vm build warnings
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2005-10-05 14:50:45 +00:00 |
g_svcmds.c
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2005-08-28 17:54:51 +00:00 |
g_syscalls.asm
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2005-08-28 17:54:51 +00:00 |
g_syscalls.c
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- add note about 64bit mods and the demo
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2005-08-30 22:38:59 +00:00 |
g_target.c
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2005-08-28 17:54:51 +00:00 |
g_team.c
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fix crash when starting a TA CTF game with shared libs (#2367)
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2005-09-17 14:20:22 +00:00 |
g_team.h
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2005-08-28 17:54:51 +00:00 |
g_trigger.c
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* Fixed some vm build warnings
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2005-10-05 14:50:45 +00:00 |
g_utils.c
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* Applied ajax's cleanup patch
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2005-09-23 17:39:14 +00:00 |
g_weapon.c
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2005-08-28 17:54:51 +00:00 |
game.bat
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2005-08-28 17:54:51 +00:00 |
game.def
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2005-08-28 17:54:51 +00:00 |
game.q3asm
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2005-08-28 17:54:51 +00:00 |
game.sh
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2005-08-28 17:54:51 +00:00 |
game.vcproj
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2005-08-28 17:54:51 +00:00 |
game_ta.bat
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2005-08-28 17:54:51 +00:00 |
game_ta.q3asm
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2005-08-28 17:54:51 +00:00 |
game_ta.sh
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2005-08-28 17:54:51 +00:00 |
inv.h
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2005-08-28 17:54:51 +00:00 |
match.h
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2005-08-28 17:54:51 +00:00 |
q_math.c
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* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
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2005-09-23 02:59:15 +00:00 |
q_shared.c
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* Fix to multiple buffer overflow bugs in CL_Rcon_f
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2005-09-19 17:45:29 +00:00 |
q_shared.h
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* Fix to MinGW build
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2005-09-26 20:39:57 +00:00 |
surfaceflags.h
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2005-08-28 17:54:51 +00:00 |
syn.h
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2005-08-28 17:54:51 +00:00 |