ioq3/code/ui
Zack Middleton 10abac8fa0 Fix duplicate bots displayed in Team Arena ingame add bot menu
The key handler allowed going 2 beyond the end of the bot list and the
display function clamped to 0 causing the first bot to be shown 3 times.

Attempting to add the bot in gametypes < GT_TEAM would fallback to
Sarge in UI_GetBotNameByNumber() (who isn't the first bot) and gametypes
>= GT_TEAM would access characterList past known values (typically NULL
but if teaminfo.txt contained 63 characters it would access out of
bounds memory).
2018-05-06 01:47:49 -05:00
..
ui_atoms.c Make Team Arena UI aspect correct in widescreen 2017-07-01 11:27:42 -05:00
ui_gameinfo.c Fix map list in Team Arena start server menu after entering SP menu 2018-04-12 01:04:54 -05:00
ui_local.h Fix map list in Team Arena start server menu after entering SP menu 2018-04-12 01:04:54 -05:00
ui_main.c Fix duplicate bots displayed in Team Arena ingame add bot menu 2018-05-06 01:47:49 -05:00
ui_players.c Update UI player animation handling to match CGame 2017-09-10 20:20:30 -05:00
ui_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_shared.c Fix clearing keys for control in Team Arena UI 2018-04-26 11:47:11 -05:00
ui_shared.h Improve keyboard/joystick input in Team Arena UI 2016-05-23 09:06:34 -05:00
ui_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_syscalls.c REFACTOR 2012-06-18 16:27:00 +00:00