ioq3/code/game
Zack Middleton 359db19619 Restore bots crushing unseen player on q3tourney6 in non-CTF
The affect of my 2017 commit c3e64d3806

    "Make bots only use q3tourney6 crusher to kill their enemy"

made it easier to beat the last map of the Quake 3 single player
campaign. It was mainly intended for CTF and Team Arena gametypes
variants of the map. (Team deathmatch is usually treated as deathmatch
with teams rather than an actual team based gametype.)

Restore original difficulty for non-CTF/Team Arena gametypes; bot will
crush player even if bot hasn't seen the player since either they or
player respawned. [This is not good in CTF where all five bots on the
team suddenly flip around and shoot at the crusher trigger.]

Team deathmatch still uses my added behavior of not triggering crusher
if there is a teammate under the crusher.
2021-02-27 00:26:03 -05:00
..
ai_chat.c Don't use uninitialized ps from BotAI_GetClientState 2017-06-07 19:02:20 -05:00
ai_chat.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_cmd.c Stop caching sv_maxclients in bot code 2017-06-07 19:00:28 -05:00
ai_cmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmnet.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
ai_dmnet.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_dmq3.c Restore bots crushing unseen player on q3tourney6 in non-CTF 2021-02-27 00:26:03 -05:00
ai_dmq3.h Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
ai_main.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
ai_main.h Fix bot's teamleader name field being too short 2014-12-04 16:50:28 -06:00
ai_team.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
ai_team.h * Added STATUS 2005-10-29 01:53:09 +00:00
ai_vcmd.c Fix more warnings 2014-09-01 13:03:06 +01:00
ai_vcmd.h * Added STATUS 2005-10-29 01:53:09 +00:00
bg_lib.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
bg_lib.h - Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz 2011-06-15 15:31:37 +00:00
bg_local.h Code cleanup patch by devhc 2011-02-08 18:19:31 +00:00
bg_misc.c Fix a few warnings 2014-08-30 17:29:23 +01:00
bg_pmove.c Fix GCC 6 misleading-indentation warning 2017-12-03 05:51:40 -06:00
bg_public.h Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
bg_slidemove.c Fix Coverity warning that endVelocity is uninitialized 2017-06-07 19:51:32 -05:00
chars.h http://www.angryflower.com/aposter.html 2011-02-09 05:51:33 +00:00
g_active.c Improvements for dedicated camera followers (team follow1/2) 2018-05-01 21:25:14 -05:00
g_arenas.c Bugzilla #4753 2010-10-25 06:39:11 +00:00
g_bot.c fix a few potential buffer overwrite in Game VM 2017-12-16 12:51:34 -06:00
g_client.c fix a few potential buffer overwrite in Game VM 2017-12-16 12:51:34 -06:00
g_cmds.c Fix duplicate team join center print for bots and g_teamAutoJoin 2019-11-16 01:38:38 -06:00
g_combat.c Fix array index in CanDamage() function - discovered by MARTY 2018-04-26 11:31:07 -05:00
g_items.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
g_local.h Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_main.c Fix negative frag/capturelimit causing an infinite map end loop 2018-02-04 10:37:39 -06:00
g_mem.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
g_misc.c Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144) 2011-08-01 11:39:33 +00:00
g_missile.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
g_mover.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
g_public.h Refactoring patch by DevHC 2011-05-11 14:21:27 +00:00
g_rankings.c * Added STATUS 2005-10-29 01:53:09 +00:00
g_rankings.h * Added STATUS 2005-10-29 01:53:09 +00:00
g_session.c Fix g_teamAutoJoin and g_teamForceBalance 2017-06-22 21:56:20 -05:00
g_spawn.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
g_svcmds.c Don't start game entity loops at index 1 2017-06-07 20:32:57 -05:00
g_syscalls.asm rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_syscalls.c Fix native trap_BotMutateGoalFuzzyLogic 2014-03-02 22:53:15 -06:00
g_target.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
g_team.c Add score bonus for defending the flag carrier in 1 Flag CTF 2017-07-14 19:06:43 -05:00
g_team.h Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
g_trigger.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
g_utils.c Silence g_util.c warning about set but not read variable 2017-07-28 17:36:20 -05:00
g_weapon.c Correct spelling mistakes. 2017-11-22 01:40:20 -06:00
inv.h * Added STATUS 2005-10-29 01:53:09 +00:00
match.h * Added STATUS 2005-10-29 01:53:09 +00:00
syn.h * Added STATUS 2005-10-29 01:53:09 +00:00