ioq3/code/renderervk/RB_SurfaceAnim.h
Trung Lê 15ff484715
Add vulkan renderer
Copied from vkQuake3 which is in turn based on Quake III Kenny Edition
2025-03-14 00:31:15 +11:00

5 lines
128 B
C

#ifndef RB_SURFACEANIM_H
#define RB_SURFACEANIM_H
#include "tr_model.h"
void RB_MDRSurfaceAnim( mdrSurface_t *surface );
#endif