Commit Graph

2287 Commits

Author SHA1 Message Date
Tim Angus e2f520e001 Merge mingw build scripts 2013-03-21 18:00:21 +00:00
Tim Angus 2c8e751130 Consolidate architecture names
amd64, x64, x86_64 -> x86_64
i386, i86pc, x86 -> x86
powerpc, ppc -> ppc
powerpc64, ppc64 -> ppc64
axp -> alpha

Some exceptions are made for the actual build product names
2013-03-21 18:00:17 +00:00
SmileTheory 8b23985358 Make all GLSL shaders use the same set of uniforms. 2013-03-20 22:53:30 -07:00
Zack Middleton 9bfff1363e Fix NET_IPSocket and NET_IP6Socket return type
It was causing a warning on Windows x64.
2013-03-18 16:04:53 -05:00
Zack Middleton 98dda7758f Always initialize joint_names in R_LoadIQM
Reported by MAN-AT-ARMS
2013-03-18 15:55:25 -05:00
Ensiform 9a752ce8cd Use PATH_SEP for a debug message in FS_FOpenFileReadDir 2013-03-18 14:44:34 -05:00
Zack Middleton bf962c516d Fix loading and rendering IQMs with no joints 2013-03-18 14:13:09 -05:00
Tim Angus ecd50f01c2 Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
SmileTheory e14a814ba2 Support more tcgens in lightall shader. 2013-03-14 23:11:27 -07:00
SmileTheory 369956eb63 Fix compilation in VS2008. 2013-03-14 21:36:44 -07:00
SmileTheory 9eef320c91 Remove some more automatic sRGB image flags. 2013-03-12 22:00:51 -07:00
Zack Middleton 71632ea291 Disable freetype and vorbis for mingw travis build
Libs are missing.
2013-03-12 18:52:36 -05:00
Zack Middleton 3698df37ef Fix mingw gcc name in build-test.sh 2013-03-12 17:18:55 -05:00
Tim Angus dfbad1360f Fix some clang warnings 2013-03-12 21:50:59 +00:00
Zack Middleton a2dc160359 Move mingw to separate build job on travis-ci 2013-03-12 16:33:49 -05:00
Tim Angus bf25c27105 Oops missed a bit 2013-03-12 21:20:33 +00:00
Tim Angus 3e92679100 Fix USE_FREETYPE breakage 2013-03-12 19:41:52 +00:00
Tim Angus 37c69a8009 Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
SmileTheory 41985945f6 Always reset vertex attrib pointers with animated meshes. 2013-03-11 22:46:21 -07:00
Tim Angus ce9d0e8595 Remove README note about USE_OLD_VM64 2013-03-11 22:23:28 +00:00
Tim Angus 78132cf829 Remove old x86_64 JIT compiler 2013-03-11 22:20:10 +00:00
Zack Middleton b009528e6a Fix displaying demo name when loading demo 2013-03-09 15:58:35 -06:00
Zack Middleton 89ee8b050f Fix size reserved for IQM jointMats (allocated more than used) 2013-03-08 15:28:27 -06:00
Zack Middleton fd937a47ac Merge branch 'master' of https://github.com/ioquake/ioq3 2013-03-08 14:00:09 -06:00
Zack Middleton 8aa6efe7b6 Fix origin returned by IQM's LerpTag
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.

Patch by Axel Isouard and Zack Middleton.
2013-03-08 13:47:16 -06:00
Tim Angus c3b3978929 Only spam IRC on failure 2013-03-07 23:29:18 +00:00
SmileTheory f789cff079 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-07 14:24:19 -08:00
SmileTheory e6e0d47099 Fix clampmapped images being always treated as sRGB. 2013-03-07 14:23:28 -08:00
Tim Angus d044cd80f7 One last try... 2013-03-07 17:07:15 +00:00
Tim Angus eeb088dd3c Use -q instead of -qq on apt-get 2013-03-07 16:55:14 +00:00
Tim Angus 8b38503ba5 Use the mingw fork that gets maintained 2013-03-07 16:46:13 +00:00
SmileTheory fb6b08bdd6 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-06 21:00:21 -08:00
Zack Middleton a0f74366a7 build-test.sh always run clean first, for non-travis-ci 2013-03-06 19:04:30 -06:00
Zack Middleton 97fc98d26b Improve build-test.sh for non-travis-ci usage 2013-03-06 18:00:03 -06:00
Zack Middleton a737d442a0 Fix RAVENMD4 warnings in OpenGL2 2013-03-06 17:52:06 -06:00
Zack Middleton 361c71f8af autobuild: try to fix extra options build and mingw builds 2013-03-06 17:24:59 -06:00
Zack Middleton 4e5b84fe8f autobuild: test default build, with extra options, and mingw 2013-03-06 16:57:02 -06:00
Zack Middleton 166c417204 autobuild: Enable Ogg Vorbis, Freetype, and MDR model support
Removed unneeded SDL packages.
2013-03-06 16:04:06 -06:00
SmileTheory 61248cb4c5 Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git 2013-03-06 02:02:21 -08:00
SmileTheory fbe56e4fa1 Some minor cleanup. 2013-03-06 02:02:01 -08:00
SmileTheory 027af8e6cc Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2(). 2013-03-06 00:54:56 -08:00
Zachary Slater 9d73363551 updated travis file to notify us in our lonely IRC outpost of love. 2013-03-06 00:35:05 -08:00
Zachary Slater 8e5bf01bcc Fixed the auto build, for details go here: https://travis-ci.org/ioquake/ioq3 2013-03-05 23:52:24 -08:00
Zachary Slater a90a52c6a6 Testing out autobuild stuff. 2013-03-05 20:29:38 -08:00
SmileTheory 11e83b2ee3 Oops, fix typo. 2013-03-05 20:21:03 -08:00
SmileTheory 7c04002b87 Simplify previous patch. 2013-03-05 19:52:11 -08:00
SmileTheory 2153fc4671 Calculate viewport and screen texture coordinates correctly for sun shadows. This fixes part of #5889. 2013-03-05 01:41:51 -08:00
Ensiform e7753f9acf Fix vote Y/1 and teamvote Y/1 2013-03-03 21:53:14 -06:00
Zack Middleton fe0a65e52e Show lowercased ascii in bind command 2013-03-03 19:14:36 -06:00
Zack Middleton a18ae32a5e Fix Key_StringToKeynum to return lowercased ascii
Fixes bind and unbind uppercase ascii and uppercase ascii in cl_consoleKeys.

keycodes.h states "normal keys should be passed as lowercased ascii"
2013-03-03 19:07:44 -06:00