Commit graph

9 commits

Author SHA1 Message Date
Zachary J. Slater
a0d2e851cd s/.txt/.md/
Initial pass at moving the opengl readme from plaintext to markdown.
Probably screwed up a lot of stuff.
2015-06-04 22:54:46 -07:00
SmileTheory
d9e2184c1a OpenGL2: Add support for parallax occlusion mapping. 2014-11-10 22:11:36 -08:00
SmileTheory
c04d05fd8f Correct too many parameters in q3gl2_sun description in docs. 2014-10-13 01:38:26 -07:00
Zack Middleton
0e5835a86e Remove r_softOverbright from opengl2-readme.txt
The cvar was removed and forced enabled.
2014-09-29 01:02:13 -05:00
SmileTheory
7beff8bc7e OpenGL2: Remove misleading documentation for gamma cvars. 2014-04-22 19:50:39 -07:00
SmileTheory
4fe69cb418 OpenGL2: Remove sRGB support, replace with gamma cvars. 2014-04-16 05:26:03 -07:00
SmileTheory
ee67d0a981 OpenGL2: Add normalScale and parallaxDepth stage keywords and helper cvars. 2014-03-03 21:02:39 -08:00
SmileTheory
8270d54a25 Don't scale shadow multipliers by overbrightbits, and improve documentation. 2013-04-22 21:52:16 -07:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Renamed from rend2-readme.txt (Browse further)