Commit Graph

22 Commits

Author SHA1 Message Date
Zack Middleton f110f668bf Move image load function prototypes to tr_common.h
The functions themselves are in code/renderercommon/tr_image_*.c
2015-06-12 14:22:37 -05:00
Zack Middleton 60d28722ef Remove unfinished OpenGL display list code
It seems unlikely anyone is going to do anything with this aside from stub
it out in OpenGLES ports.
2014-11-16 14:57:13 -06:00
Zack Middleton ed087bb89e Merge branch 'master' into sdl2 2014-02-07 23:24:12 -06:00
Zack Middleton 0a4da32d62 Remove R_AddAnimSurfaces and R_MakeAnimModel prototypes 2013-11-30 03:16:05 -06:00
SmileTheory 6f3edb20b8 #6069: Remove md4 model support. 2013-11-29 16:13:47 -08:00
Tim Angus 779ebfacfd Merge branch 'master' into sdl2 2013-11-02 19:12:52 +00:00
Zack Middleton ae0e09aba9 Remove vertexLightmap from textureBundle_t, it's never qtrue 2013-11-02 02:59:31 -05:00
Zack Middleton 6bd52de44e Remove unused shader state code from tr_local.h 2013-11-02 02:35:59 -05:00
Zack Middleton f55bb272b6 Fix IQM comments refering to IQM_BYTE instead of IQM_UBYTE 2013-10-29 23:11:32 -05:00
Zack Middleton 0bf1f3d0ba Add support for IQM int blend indices and float blend weights
Integer blend indices are converted to bytes at load, ioq3 doesn't allow more than 128 joints.

Heavily based on code by @zippers.
2013-10-29 22:09:06 -05:00
Zack Middleton 1515841b38 Support IQMs with joints and no poses 2013-10-29 20:47:33 -05:00
Tim Angus bde7665462 Merge branch 'master' into sdl2
Conflicts:
	code/sdl/sdl_input.c
2013-08-16 23:34:08 +01:00
Zack Middleton 0c3ec34db9 Allow drawing sun in OpenGL1 renderer
Removed #if 0 ... #endif around RB_DrawSun().
Merged improvements and changes from OpenGL2 renderer.
2013-05-27 14:52:18 -05:00
Ensiform 53bbfc2cd6 Remove unused renderCommandList variable from renderers 2013-05-13 12:08:16 -05:00
Tim Angus d9d52f0306 Merge branch 'master' into sdl2
Conflicts:
	Makefile
	code/renderercommon/qgl.h
	code/renderergl1/tr_local.h
	code/sdl/sdl_glimp.c
2013-05-08 14:27:15 +01:00
Tim Angus ecd50f01c2 Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
Tim Angus 3e92679100 Fix USE_FREETYPE breakage 2013-03-12 19:41:52 +00:00
Tim Angus 37c69a8009 Move renderers a bit closer together 2013-03-12 17:52:29 +00:00
Zack Middleton 8aa6efe7b6 Fix origin returned by IQM's LerpTag
It use to return pose joint's offset from base at the lerped frame, now it returns the joint's origin at the lerped frame.

Patch by Axel Isouard and Zack Middleton.
2013-03-08 13:47:16 -06:00
Zack Middleton c7059fbf28 Move noise function declations to tr_common.h
tr_noise.c is in renderercommon directory, so declare them in header there too.
2013-02-27 15:35:02 -06:00
Tim Angus 2da0fd6de8 Add renderercommon/tr_common.h 2013-02-16 20:58:04 +00:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Renamed from code/renderer/tr_local.h (Browse further)