Commit graph

20 commits

Author SHA1 Message Date
Tom Kidd
6133df65fc Added shell script to compile Universal 2 binary (x86_64+arm64) 2021-07-06 17:30:27 -05:00
Tom Kidd
eef3a40ed6 Restored original opus sse files, excluded from Xcode
Also added line break in script for consistency, thanks @zturtleman
2021-07-06 17:30:27 -05:00
Tom Kidd
f68fc6fa6f Added another mention of arm64 to command line help
Another one caught by MaddTheSane
2021-07-06 17:30:27 -05:00
Tom Kidd
52a43ae1c4 Upgrades to Xcode project and Apple Silicon support
- Reorganized Xcode project
- Added missionpack support to Xcode project
- Incorporated changes from MaddTheSane for Apple Silicon support https://github.com/maddthesane/ioq3
- Built SDL 2.0.14 for Apple Siicon, added to existing SDL dylib
- Built SDLMain for Apple Silicon, added to existing libSDL2main.a
2021-07-06 17:30:27 -05:00
Tom Kidd
de7123acee Fix for macOS Catalina screen resolution issue
Issue #422
2019-10-11 22:34:09 -05:00
Zack Middleton
9a0ee67e04 Make macOS Universal Bundle target 10.6 for x86 and x86_64
SDL 2.0.5 dropped support for macOS 10.5 so target 10.6 instead. The
PPC build uses SDL 2.0.1 so it still targets 10.5. macOS 10.5 (x86,
x86_64) should automatically run the PPC build using Rosetta.

Revert MAN-AT-ARMS' change to SDL 2.0.8 SDL_platform.h that allowed
targeting macOS 10.5 for the sake of PPC. It also incorrectly allowed
x86 and x86_64 to target 10.5 as well. (Also macOS PPC uses separate
headers now.)
2018-04-26 11:21:36 -05:00
Zack Middleton
d28e667e46 Fix macOS app bundle with space in name 2018-03-04 05:16:29 -06:00
Zack Middleton
2a8bf94de1 Fix 'Invalid architecture' message in make-macosx-app.sh 2015-07-26 21:27:25 -05:00
Zack Middleton
d2846c06ac Fix checking if MP dylibs exist in make-macosx-app.sh 2013-12-08 15:52:18 -06:00
Zack Middleton
2eaee597c9 Fix creating symlinks in make-macosx-app.sh
Create symlink if arch name is found anywhere in info printed by file command, not only if arch name is the last word.
2013-08-03 16:37:28 -05:00
jeremiah sypult
7b9aa77c6b Fix make-macosx-app.sh to make bundle on non-Mac OS X platforms 2013-07-18 10:49:01 -05:00
jeremiah sypult
b7f5971ab8 Another pass at the Mac OS X make scripts.
Ironed out issues with generating an application bundle with universal
binaries on supported systems. Fall back to bundling a single
architecture when support for universal binary generation is not
available. Tested on Mac OS X 10.5.8 (and 10.5 SDK).
2013-07-18 10:39:08 -05:00
jeremiah sypult
ea49d5d2da make-macosx-app.sh doesn't trust the output of 'which', so check for a hard-coded path 2013-07-18 01:28:08 -05:00
jeremiah sypult
ef7031b993 make-macosx-app.sh supports systems without libtool, part 2 2013-07-18 01:14:28 -05:00
jeremiah sypult
fd1e278142 make-macosx-app.sh supports systems without libtool 2013-07-18 01:08:56 -05:00
jeremiah sypult
744651f72f Updated Makefile to only build release OS X app bundles 2013-07-18 00:47:00 -05:00
jeremiah sypult
95138f456e make-macosx-app.sh should use /bin/bash and not /bin/sh 2013-07-18 00:35:44 -05:00
jeremiah sypult
2357f595fb make-macosx-app.sh using single '=' comparisons 2013-07-18 00:28:17 -05:00
jeremiah sypult
0d2a576a43 fix bug in make-macosx-app.sh with older shells 2013-07-18 00:16:38 -05:00
jeremiah sypult
260233d4ec bug 5986 - Configure jenkins to spit out mac .app
https://bugzilla.icculus.org/show_bug.cgi?id=5986
Created make-macosx-app.sh to handle manually creating an app bundle from other scripts.
Updated make-macosx.sh to create bundle with make-macosx-app.sh (TODO: make-macosx-ub.sh support).
Updated Makefile to create bundle with make-macosx-app.sh and zip up the resulting ioquake3.app if ARCHIVE is defined.
2013-07-18 00:11:10 -05:00