Commit graph

7 commits

Author SHA1 Message Date
Zack Middleton
9e502bda4d Only draw cm_patch/bot debug polygons in world scenes
Fixes debug polygons appearing in HUD head model scene.
2017-10-08 07:18:40 -05:00
Zack Middleton
e6209f3b7c Fix crash from reading past end of tr.refdef.drawSurfs
The number of draw surfaces was range checked against number of surfaces for
the current view but needs to check total for the frame otherwise can read
past the end of the tr.refdef.drawSurfs array when there are multiple views.
2015-10-16 20:21:15 -05:00
Zack Middleton
b152cf1423 Don't fog 3D crosshair sprite 2015-07-04 19:33:28 -05:00
SmileTheory
6f3edb20b8 #6069: Remove md4 model support. 2013-11-29 16:13:47 -08:00
Tim Angus
98360bcd57 Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
Tim Angus
ecd50f01c2 Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
Tim Angus
f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Renamed from code/renderer/tr_main.c (Browse further)