Zack Middleton
9e502bda4d
Only draw cm_patch/bot debug polygons in world scenes
...
Fixes debug polygons appearing in HUD head model scene.
2017-10-08 07:18:40 -05:00
Zack Middleton
e6209f3b7c
Fix crash from reading past end of tr.refdef.drawSurfs
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The number of draw surfaces was range checked against number of surfaces for
the current view but needs to check total for the frame otherwise can read
past the end of the tr.refdef.drawSurfs array when there are multiple views.
2015-10-16 20:21:15 -05:00
Zack Middleton
b152cf1423
Don't fog 3D crosshair sprite
2015-07-04 19:33:28 -05:00
SmileTheory
6f3edb20b8
#6069 : Remove md4 model support.
2013-11-29 16:13:47 -08:00
Tim Angus
98360bcd57
Fix some of the things clang --analyze flagged
2013-03-26 16:50:03 +00:00
Tim Angus
ecd50f01c2
Remove RAVENMD4 #define
2013-03-18 19:05:51 +00:00
Tim Angus
f6fb9eb602
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00