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* Fix to a bug introduced by the fix to the long server uptime bug
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@ -234,7 +234,7 @@ static void SV_MapRestart_f( void ) {
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delay = 5;
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}
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if( delay && !Cvar_VariableValue("g_doWarmup") ) {
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sv.restartTime = svs.time + delay * 1000;
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sv.restartTime = sv.time + delay * 1000;
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SV_SetConfigstring( CS_WARMUP, va("%i", sv.restartTime) );
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return;
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}
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