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OpenGL2: Add normalScale and parallaxDepth stage keywords and helper cvars.
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7 changed files with 224 additions and 45 deletions
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@ -123,9 +123,10 @@ static uniformInfo_t uniformsInfo[] =
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{ "u_ModelMatrix", GLSL_MAT16 },
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{ "u_ModelViewProjectionMatrix", GLSL_MAT16 },
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{ "u_Time", GLSL_FLOAT },
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{ "u_VertexLerp" , GLSL_FLOAT },
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{ "u_MaterialInfo", GLSL_VEC2 },
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{ "u_Time", GLSL_FLOAT },
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{ "u_VertexLerp" , GLSL_FLOAT },
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{ "u_NormalScale", GLSL_VEC4 },
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{ "u_SpecularScale", GLSL_VEC4 },
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{ "u_ViewInfo", GLSL_VEC4 },
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{ "u_ViewOrigin", GLSL_VEC3 },
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