OpenGL2: Remove SF_VAO_MESH.

This commit is contained in:
SmileTheory 2017-06-16 16:52:53 -07:00
parent fd3b58b967
commit e03cdf444c
4 changed files with 1 additions and 48 deletions

View file

@ -213,7 +213,6 @@ static int R_DlightSurface( msurface_t *surf, int dlightBits ) {
case SF_FACE:
case SF_GRID:
case SF_TRIANGLES:
case SF_VAO_MESH:
((srfBspSurface_t *)surf->data)->dlightBits = dlightBits;
break;
@ -299,7 +298,6 @@ static int R_PshadowSurface( msurface_t *surf, int pshadowBits ) {
case SF_FACE:
case SF_GRID:
case SF_TRIANGLES:
case SF_VAO_MESH:
((srfBspSurface_t *)surf->data)->pshadowBits = pshadowBits;
break;