OpenGL2: Store normals/tangents as int16_t[4].

This commit is contained in:
SmileTheory 2016-09-06 00:57:15 -07:00
parent 762f50757d
commit dfbaf50324
13 changed files with 288 additions and 1042 deletions

View file

@ -564,6 +564,7 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
{
unsigned lat, lng;
unsigned short normal;
vec3_t fNormal;
v->xyz[0] = LittleShort(md3xyz->xyz[0]) * MD3_XYZ_SCALE;
v->xyz[1] = LittleShort(md3xyz->xyz[1]) * MD3_XYZ_SCALE;
@ -580,9 +581,11 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
// decode Y as sin( lat ) * sin( long )
// decode Z as cos( long )
v->normal[0] = tr.sinTable[(lat+(FUNCTABLE_SIZE/4))&FUNCTABLE_MASK] * tr.sinTable[lng];
v->normal[1] = tr.sinTable[lat] * tr.sinTable[lng];
v->normal[2] = tr.sinTable[(lng+(FUNCTABLE_SIZE/4))&FUNCTABLE_MASK];
fNormal[0] = tr.sinTable[(lat+(FUNCTABLE_SIZE/4))&FUNCTABLE_MASK] * tr.sinTable[lng];
fNormal[1] = tr.sinTable[lat] * tr.sinTable[lng];
fNormal[2] = tr.sinTable[(lng+(FUNCTABLE_SIZE/4))&FUNCTABLE_MASK];
R_VaoPackNormal(v->normal, fNormal);
}
// swap all the ST
@ -598,10 +601,13 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
#ifdef USE_VERT_TANGENT_SPACE
// calc tangent spaces
{
vec3_t *sdirs = ri.Malloc(sizeof(*sdirs) * surf->numVerts * mdvModel->numFrames);
vec3_t *tdirs = ri.Malloc(sizeof(*tdirs) * surf->numVerts * mdvModel->numFrames);
for(j = 0, v = surf->verts; j < (surf->numVerts * mdvModel->numFrames); j++, v++)
{
VectorClear(v->tangent);
VectorClear(v->bitangent);
VectorClear(sdirs[j]);
VectorClear(tdirs[j]);
}
for(f = 0; f < mdvModel->numFrames; f++)
@ -626,27 +632,32 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
R_CalcTexDirs(sdir, tdir, v0, v1, v2, t0, t1, t2);
VectorAdd(sdir, surf->verts[index0].tangent, surf->verts[index0].tangent);
VectorAdd(sdir, surf->verts[index1].tangent, surf->verts[index1].tangent);
VectorAdd(sdir, surf->verts[index2].tangent, surf->verts[index2].tangent);
VectorAdd(tdir, surf->verts[index0].bitangent, surf->verts[index0].bitangent);
VectorAdd(tdir, surf->verts[index1].bitangent, surf->verts[index1].bitangent);
VectorAdd(tdir, surf->verts[index2].bitangent, surf->verts[index2].bitangent);
VectorAdd(sdir, sdirs[index0], sdirs[index0]);
VectorAdd(sdir, sdirs[index1], sdirs[index1]);
VectorAdd(sdir, sdirs[index2], sdirs[index2]);
VectorAdd(tdir, tdirs[index0], tdirs[index0]);
VectorAdd(tdir, tdirs[index1], tdirs[index1]);
VectorAdd(tdir, tdirs[index2], tdirs[index2]);
}
}
for(j = 0, v = surf->verts; j < (surf->numVerts * mdvModel->numFrames); j++, v++)
{
vec3_t sdir, tdir;
vec3_t normal;
vec4_t tangent;
VectorCopy(v->tangent, sdir);
VectorCopy(v->bitangent, tdir);
VectorNormalize(sdirs[j]);
VectorNormalize(tdirs[j]);
VectorNormalize(sdir);
VectorNormalize(tdir);
R_VaoUnpackNormal(normal, v->normal);
R_CalcTbnFromNormalAndTexDirs(v->tangent, v->bitangent, v->normal, sdir, tdir);
tangent[3] = R_CalcTangentSpace(tangent, NULL, normal, sdirs[j], tdirs[j]);
R_VaoPackTangent(v->tangent, tangent);
}
ri.Free(sdirs);
ri.Free(tdirs);
}
#endif
@ -676,11 +687,11 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
offset_st = 0;
offset_xyz = surf->numVerts * glRefConfig.packedTexcoordDataSize;
offset_normal = offset_xyz + sizeof(vec3_t);
offset_tangent = offset_normal + sizeof(uint32_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
stride_st = glRefConfig.packedTexcoordDataSize;
stride_xyz = sizeof(vec3_t) + sizeof(uint32_t);
stride_xyz = sizeof(vec3_t) + sizeof(int16_t) * 4;
#ifdef USE_VERT_TANGENT_SPACE
stride_xyz += sizeof(uint32_t);
stride_xyz += sizeof(int16_t) * 4;
#endif
stride_normal = stride_tangent = stride_xyz;
@ -692,11 +703,11 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
offset_xyz = 0;
offset_st = offset_xyz + sizeof(vec3_t);
offset_normal = offset_st + glRefConfig.packedTexcoordDataSize;
offset_tangent = offset_normal + sizeof(uint32_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
#ifdef USE_VERT_TANGENT_SPACE
stride_xyz = offset_tangent + sizeof(uint32_t);
stride_xyz = offset_tangent + sizeof(int16_t) * 4;
#else
stride_xyz = offset_normal + sizeof(uint32_t);
stride_xyz = offset_normal + sizeof(int16_t) * 4;
#endif
stride_st = stride_normal = stride_tangent = stride_xyz;
@ -717,24 +728,18 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
v = surf->verts;
for ( j = 0; j < surf->numVerts * mdvModel->numFrames ; j++, v++ )
{
#ifdef USE_VERT_TANGENT_SPACE
vec3_t nxt;
vec4_t tangent;
#endif
// xyz
memcpy(data + dataOfs, &v->xyz, sizeof(vec3_t));
dataOfs += sizeof(vec3_t);
// normal
dataOfs += R_VaoPackNormal(data + dataOfs, v->normal);
memcpy(data + dataOfs, &v->normal, sizeof(int16_t) * 4);
dataOfs += sizeof(int16_t) * 4;
#ifdef USE_VERT_TANGENT_SPACE
CrossProduct(v->normal, v->tangent, nxt);
VectorCopy(v->tangent, tangent);
tangent[3] = (DotProduct(nxt, v->bitangent) < 0.0f) ? -1.0f : 1.0f;
// tangent
dataOfs += R_VaoPackTangent(data + dataOfs, tangent);
memcpy(data + dataOfs, &v->tangent, sizeof(int16_t) * 4);
dataOfs += sizeof(int16_t) * 4;
#endif
}
}
@ -744,10 +749,6 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
st = surf->st;
for ( j = 0; j < surf->numVerts; j++, v++, st++ )
{
#ifdef USE_VERT_TANGENT_SPACE
vec3_t nxt;
vec4_t tangent;
#endif
// xyz
memcpy(data + dataOfs, &v->xyz, sizeof(vec3_t));
dataOfs += sizeof(v->xyz);
@ -756,15 +757,13 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
// normal
dataOfs += R_VaoPackNormal(data + dataOfs, v->normal);
memcpy(data + dataOfs, &v->normal, sizeof(int16_t) * 4);
dataOfs += sizeof(int16_t) * 4;
#ifdef USE_VERT_TANGENT_SPACE
CrossProduct(v->normal, v->tangent, nxt);
VectorCopy(v->tangent, tangent);
tangent[3] = (DotProduct(nxt, v->bitangent) < 0.0f) ? -1.0f : 1.0f;
// tangent
dataOfs += R_VaoPackTangent(data + dataOfs, tangent);
memcpy(data + dataOfs, &v->tangent, sizeof(int16_t) * 4);
dataOfs += sizeof(int16_t) * 4;
#endif
}
}
@ -794,8 +793,8 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
vaoSurf->vao->attribs[ATTR_INDEX_POSITION].type = GL_FLOAT;
vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = glRefConfig.packedTexcoordDataType;
vaoSurf->vao->attribs[ATTR_INDEX_NORMAL ].type = glRefConfig.packedNormalDataType;
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].type = glRefConfig.packedNormalDataType;
vaoSurf->vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
vaoSurf->vao->attribs[ATTR_INDEX_POSITION].normalized = GL_FALSE;
vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].normalized = GL_FALSE;