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@ -2217,6 +2217,7 @@ void CL_NextDownload(void)
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remoteName = s;
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remoteName = s;
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if ( (s = strchr(s, '@')) == NULL ) {
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if ( (s = strchr(s, '@')) == NULL ) {
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Com_GameRestart(clc.checksumFeed, qfalse);
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CL_DownloadsComplete();
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CL_DownloadsComplete();
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return;
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return;
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}
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}
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@ -2266,6 +2267,7 @@ void CL_NextDownload(void)
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return;
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return;
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}
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}
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else {
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else {
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Com_GameRestart(clc.checksumFeed, qfalse);
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CL_BeginDownload( localName, remoteName );
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CL_BeginDownload( localName, remoteName );
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}
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}
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}
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}
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@ -2277,6 +2279,7 @@ void CL_NextDownload(void)
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return;
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return;
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}
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}
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Com_GameRestart(clc.checksumFeed, qfalse);
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CL_DownloadsComplete();
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CL_DownloadsComplete();
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}
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}
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@ -542,12 +542,12 @@ void CL_ParseGamestate( msg_t *msg ) {
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Q_strncpyz(cl_oldGame, oldGame, sizeof(cl_oldGame));
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Q_strncpyz(cl_oldGame, oldGame, sizeof(cl_oldGame));
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}
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}
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FS_ConditionalRestart(clc.checksumFeed, qfalse);
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// This used to call CL_StartHunkUsers, but now we enter the download state before loading the
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// This used to call CL_StartHunkUsers, but now we enter the download state before loading the
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// cgame
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// cgame
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CL_InitDownloads();
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CL_InitDownloads();
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//FS_ConditionalRestart(clc.checksumFeed, qfalse);
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// make sure the game starts
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// make sure the game starts
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Cvar_Set( "cl_paused", "0" );
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Cvar_Set( "cl_paused", "0" );
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}
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}
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