* Remove cl_platformSensitivity as it predates the move to SDL everywhere

This commit is contained in:
Tim Angus 2008-07-12 13:31:31 +00:00
parent 3c9dc98d04
commit d84d418086
4 changed files with 1 additions and 7 deletions

View file

@ -453,8 +453,7 @@ void CL_MouseMove( usercmd_t *cmd ) {
cl.mouseDy[cl.mouseIndex] = 0;
rate = sqrt( mx * mx + my * my ) / (float)frame_msec;
accelSensitivity = ( cl_sensitivity->value *
cl_platformSensitivity->value ) + rate * cl_mouseAccel->value;
accelSensitivity = cl_sensitivity->value + rate * cl_mouseAccel->value;
// scale by FOV
accelSensitivity *= cl.cgameSensitivity;